buddy_alloc VS microui

Compare buddy_alloc vs microui and see what are their differences.

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buddy_alloc microui
7 13
121 3,129
- -
7.3 0.0
about 1 month ago 5 months ago
C C
BSD Zero Clause License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

buddy_alloc

Posts with mentions or reviews of buddy_alloc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-28.

microui

Posts with mentions or reviews of microui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-15.

What are some alternatives?

When comparing buddy_alloc and microui you can also consider the following projects:

rpmalloc - Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

VulkanMemoryAllocator - Easy to integrate Vulkan memory allocation library

sokol - minimal cross-platform standalone C headers

isoalloc - A general purpose memory allocator that implements an isolation security strategy to mitigate memory safety issues while maintaining good performance

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

gunslinger - C99, header-only framework for games and multimedia applications

pixeltoaster - PixelToaster is a framebuffer library for C++

rotate - [WIP] static typed programming language that compiles to vm bytecode

minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in

gb - gb single-file public domain libraries for C & C++

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