buck2 | just | |
---|---|---|
31 | 167 | |
3,306 | 17,403 | |
1.4% | - | |
10.0 | 9.0 | |
1 day ago | 3 days ago | |
Rust | Rust | |
Apache License 2.0 | Creative Commons Zero v1.0 Universal |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
buck2
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Tech Debt: My Rust Library Is Now a CDO
https://buck2.build/ https://github.com/facebook/buck2
Rust support is also rather good ;) https://github.com/facebookincubator/reindeer
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Things I learned while building projects with NX
Buck 2 by Facebook
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Declarative Gradle is a cool thing I am afraid of: Maven strikes back
NOTE: I won’t mention SBT and Leiningen here because, with all due respect, they are niche build tools. I also won’t discuss Kobalt for the same reason (besides, it’s no longer actively maintained). Additionally, I won’t touch upon Bazel and Buck in this context, mainly because I’m not very familiar with them. If you have insights or comments about these tools, please feel free to share them in the comments 👇
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Reason to use other Build Tool than Make?
There's a new build system which works on similar ideas to buck: https://buck2.build/
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Hello r/Rust! We are Meta Engineers who created the Open Source Buck2 Build System! Ask us anything! [Mod approved]
I don't think all these pieces are open source yet, but https://github.com/facebook/buck2/blob/main/prelude/rust/rust-analyzer/resolve_deps.bxl is a snippet that is used to drive Rust Analyzer
- [Buck2] Consider WASM Instead of Starlark
- Buck2
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Buck2: Our open source build system
We have a small example project that demonstrates what that would look like with buck2: https://github.com/facebook/buck2/tree/main/examples/bootstrap
- Buck2 from Facebook
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Build faster with Buck2: Our open source build system
There are a few references to NixOS on the code/issues.[0] I wonder what Meta's use case is for NixOS.
[0] https://github.com/facebook/buck2/search?q=nixos&type=issues
just
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I stopped worrying and loved Makefiles
I don't like makefiles, but I've been enjoying justfiles: https://github.com/casey/just
- Just a Command Runner
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Ask HN: Any tool for managing large and variable command lines?
I started using just [0] on my projects and have been very happy so far. It is very similar to make but focused on commands rather than build outputs.
Define your recipes and then you can compose them as needed.
[0] https://github.com/casey/just
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Ask HN: What software sparks joy when using?
just - https://github.com/casey/just
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GitHub switched to Docker Compose v2, action needed
Welp there is absolute chaos in that thread -- guess it's not an April Fools joke.
I wonder if relying on CI for anything other than provisioning machines is a mistake -- maybe we should have never moved from doing things from local scripts written in $LANGUAGE.
That said, I'm probably biased since I'm a massive fan of things like `make` and more appropriately for the current age, `just`[0]
[0]: https://github.com/casey/just
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Which command did you run 1731 days ago?
> When a command has some cognitive requirements I create a script with some ${1:-default} values and I store them all in $PATH enabled local/bin
I would consider using just for this:
https://github.com/casey/just
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Using Make – writing less Makefile
Your coworker's experience is more principled: Make is a mediocre tool for executing commands. It wasn't ever designed for that. Although it is pretty common to see what you are mentioning in projects because it doesn't require installing a dependency.
For a repo where an easy to install (single binary) dependency is a non-issue, consider using just. [1] You get `just -l` where you can see all the command available, the ability to use different languages, and overall simpler command writing.
[1] https://github.com/casey/just
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Show HN: Just.sh – compiler that turns Justfiles into portable shell scripts
This is fantastic, but I'd say that this solution is somewhat in response to this open issue from 2019:
https://github.com/casey/just/issues/429
I really wish just was included as a package in distributions.
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Sharing Saturday #496
So far, I didn't work on new features at all but on stabilizing the ground for further development: 1. CMake lists and modules were rewritten a lot, now managing builds and their configurations is much lesser pain. 2. Brought in Justfile for regular tasks, and it's great, no less. 3. Linters, formatters, analyzers for almost all the code (except for Janet for now, as because of it being a niche and young technology, it didn't get enough attention yet). 4. ECS stub. Now runtime class doesn't look like a god object. 5. Started writing unit tests which didn't happen with my personal projects before and maybe indicates how serious am I about this one :D 6. Some of previously hardcoded data has been moved to INI files. Now, if I release the game in 10 years, and in 10 more years some eccentric person decides to make a variant of it, it will be slightly simpler.
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What’s with DevOps engineers using `make` of all things?
i've grown to like this for my personal projects. https://github.com/casey/just
What are some alternatives?
turbo - Incremental bundler and build system optimized for JavaScript and TypeScript, written in Rust – including Turbopack and Turborepo.
Task - A task runner / simpler Make alternative written in Go
Bazel - a fast, scalable, multi-language and extensible build system
cargo-make - Rust task runner and build tool.
HHVM - A virtual machine for executing programs written in Hack.
cargo-xtask
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
Taskfile - Repository for the Taskfile template.
rfcs - RFC process for Bytecode Alliance projects
CodeLLDB - A native debugger extension for VSCode based on LLDB
PyOxidizer - A modern Python application packaging and distribution tool
cargo-release - Cargo subcommand `release`: everything about releasing a rust crate.