prysm VS warp

Compare prysm vs warp and see what are their differences.

prysm

physical optics: integrated modeling, phase retrieval, segmented systems, polynomials and fitting, sequential raytracing... (by brandondube)

warp

A Python framework for high performance GPU simulation and graphics (by NVIDIA)
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prysm warp
28 4
234 1,680
- 8.3%
8.3 9.8
15 days ago 8 days ago
Python Python
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

prysm

Posts with mentions or reviews of prysm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-07.

warp

Posts with mentions or reviews of warp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-10.
  • Warp 0.5.0 is out! A Python framework for high performance GPU simulation and graphics
    1 project | /r/vfx | 2 Nov 2022
    1 project | /r/Python | 2 Nov 2022
  • Options for GPU accelerated python experiments?
    2 projects | /r/Python | 10 Sep 2022
    About to embark on some physics simulation experiments and am hoping to get some input on available options for making use of my GPU through Python: Currently reading the docs for NVIDIA Warp, and CUDA python but would appreciate any other pointers on available packages or red flags on packages that are more hassle than they are worth to learn.
  • Cython Is 20
    9 projects | news.ycombinator.com | 4 Apr 2022
    I would recommend using NanoBind, the follow up of PyBind11 by the same author (Wensel Jakob), and move as much performance critical code to C or C++. https://github.com/wjakob/nanobind

    If you really care about performance called from Python, consider something like NVIDIA Warp (Preview). Warp jits and runs your code on CUDA or CPU. Although Warp targets physics simulation, geometry processing, and procedural animation, it can be used for other tasks as well. https://github.com/NVIDIA/warp

    Jax is another option, by Google, jitting and vectorizing code for TPU, GPU or CPU. https://github.com/google/jax

What are some alternatives?

When comparing prysm and warp you can also consider the following projects:

OpticSim.jl - Optical Simulation software

jax - Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more

nogil - Multithreaded Python without the GIL

nanobind - nanobind: tiny and efficient C++/Python bindings

poppy - Physical Optics Propagation in Python

awesome-cython - A curated list of awesome Cython resources. Just a draft for now.

mypyc - Compile type annotated Python to fast C extensions

Nuitka - Nuitka is a Python compiler written in Python. It's fully compatible with Python 2.6, 2.7, 3.4, 3.5, 3.6, 3.7, 3.8, 3.9, 3.10, and 3.11. You feed it your Python app, it does a lot of clever things, and spits out an executable or extension module.

go-tfhe - 🐿️ Pure go implementation of TFHE Fully Homomorphic Encryption Scheme

epython - EPython is a typed-subset of the Python for extending the language new builtin types and methods

pymae - Materials for the book "Python for Mechanical and Aerospace Engineering"

spacy-experimental - 🧪 Cutting-edge experimental spaCy components and features