bounded-static
A Rust crate that defines the ToBoundedStatic and IntoBoundedStatic traits (by fujiapple852)
competitive-programming-rs
Algorithm Snippets for Competitive Programming in Rust (by kenkoooo)
bounded-static | competitive-programming-rs | |
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2 | 2 | |
8 | 256 | |
- | - | |
6.6 | 2.0 | |
about 2 months ago | 9 months ago | |
Rust | Rust | |
Apache License 2.0 | Creative Commons Zero v1.0 Universal |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bounded-static
Posts with mentions or reviews of bounded-static.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-01.
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borrowme 0.0.10 - the missing compound borrowing for Rust
I needed something similar a few years ago and went the Cow route and eventually pulled it into a crate: https://github.com/fujiapple852/bounded-static
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What’s everyone working on this week (8/2022)?
Finished off and published the (very niche) bounded_static crate.
competitive-programming-rs
Posts with mentions or reviews of competitive-programming-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-21.
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Why does std::io::Read::bytes() iterate over Result<u8, _> instead of just u8? And how to implement a scanner that returns Err immediately on an Err?
I have this question because, as practice, I'm trying to implement a struct Scanner based on this repo, and as an extra, I'd like to be able to handle errors instead of just panicking. However, unlike map(), the skip_while() and take_while() won't handle errors. If the Errs wouldn't happen unless in situations when the program were going very wrong, then I could just panic. Alternatively, is there a way to break and just return an error once bytes() gives an Err, with just iterator function chaining and without having to write loops myself?
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What’s everyone working on this week (8/2022)?
This week I read about FnMut and FnOnce. I also found some amazing Rust code for parsing input/output for competitive programming , and solved all the google kickstart problems using it. I made two one hour video of my efforts starting here: https://youtu.be/EvL5YfPw8Ts
What are some alternatives?
When comparing bounded-static and competitive-programming-rs you can also consider the following projects:
Vital-Utilities - Vital Utilities. Modern Windows Task Manager alternative with bells and whistles
cargo-msrv - 🦀 Find the minimum supported Rust version (MSRV) for your project
pdc
screwsat - A simple CDCL(Conflict-Driven-Clause-Learning) SAT solver in Rust.
MakeGestureDataset - A Rust GUI application to quickly put together a dataset of gestures.
jpv - My personal Japanese dictionary based on JMdict
borrowme - The missing compound borrowing for Rust.
sniper - a cross-editor snippet manager featuring modular snippet sets
bounded-static vs Vital-Utilities
competitive-programming-rs vs cargo-msrv
bounded-static vs pdc
competitive-programming-rs vs screwsat
bounded-static vs MakeGestureDataset
competitive-programming-rs vs pdc
bounded-static vs jpv
competitive-programming-rs vs MakeGestureDataset
bounded-static vs borrowme
competitive-programming-rs vs Vital-Utilities
bounded-static vs cargo-msrv
competitive-programming-rs vs sniper