bottlecap VS 3D-Redstone-Simulator

Compare bottlecap vs 3D-Redstone-Simulator and see what are their differences.

bottlecap

bottlecap - Lightweight JavaScript 2D Game Engine For Making Cross-Platform Hypercasual Games (by harshdoesdev)

3D-Redstone-Simulator

A web app to simulate redstone circuitry (boolean logic) in a minecraft-like 3D environment. (by GuilhermeRossato)
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bottlecap 3D-Redstone-Simulator
5 1
16 62
- -
7.4 6.1
4 months ago about 2 months ago
JavaScript JavaScript
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bottlecap

Posts with mentions or reviews of bottlecap. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-20.

3D-Redstone-Simulator

Posts with mentions or reviews of 3D-Redstone-Simulator. We have used some of these posts to build our list of alternatives and similar projects.
  • How would you go about using a texture atlas?
    1 project | /r/threejs | 5 Dec 2021
    I think you're on the right track (implementing a texture atlas), I'm not sure if there is a better solution, it's what I did on this project I built a few years go (and the performance is really good): one mesh has multiple textures by sending the xy position of the texture for each quad to the custom shader that handles the rendering.

What are some alternatives?

When comparing bottlecap and 3D-Redstone-Simulator you can also consider the following projects:

ct-js - Ct.js is a desktop game engine that makes learning programming fun and game development easy by its visual editors and well-documented code library

noa - Experimental voxel game engine.

voxel-editor - A voxel editor in the browser.

icestudio - :snowflake: Visual editor for open FPGA boards

flying-squid - Create Minecraft servers with a powerful, stable, and high level JavaScript API.

mine.js - :mount_fuji: A voxel world built with JS/TS/RS. (formerly mc.js) (maybe mine.ts? or even mine.rs?)

voxel-engine - a simple voxel engine that creates procedural worlds with javascript and Three.js