website | mold | |
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12 | 179 | |
23 | 13,340 | |
- | - | |
9.4 | 9.7 | |
16 days ago | 2 days ago | |
HTML | C++ | |
Boost Software License 1.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
website
- Full-Text Search has been added to the boost website. It looks into all the Boost libraries and their documentation.
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What are some C++ specific antipatterns that might be missed by C#/Java devs?
Learn boost (https://www.boost.org/)
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How should I structure my C++ classes that are dependent on each other in terms of header files?
You would be hard pressed to outperform the STL these days in a lot of areas (outside of very specific containers tailored to the use case of your application). Use the boost library for the rest š», although most of it ended up in the STL.
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Introducing Boost - a new open source desktop app for managing Spring Boot microservices
Is it a collection of C++ libraries? ;-)
Are you sure the name won't be confused with Boost?
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Compiler testing your CPU (well, your whole system really)
I have a vested interest in using compilation tests for assessing system speed and stability. One evaluation method I've used in the past is to perform a full build of the Boost library for C++. Well I just found one that brought my system to a crawl. I didn't time it to see how long it's taken (so far), but it's at least gone for maybe 45 minutes?
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A long-running C++ side project, mainly for automotive development - CAN USB (ISO-TP) transreceiver and scripts, DID Reader&Writer, ECU Simulation, Corsair iCUE replacement and a lot more for my well-being
Boost 1.81.0
- UE5 - What are boost dll files?
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āItās overā: Twitter Franceās head quits amid layoffs
Just import some more boost libraries to compensate for the added weight!
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Boost down?
Looks like it's back.
mold
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I reduced (incremental) Rust compile times by up to 40%
I think this is unlikely to gain traction. I say that no to discourage you, just to explain.
- The community has an instinctive distrust of closed source or a compiler from an untrusted source. If youāre familiar with the Trusting Trust attack youāll understand why.
- Dev tools in every language ecosystem are almost always free, unless they involve some kind of hosting. People arenāt used to opening their wallets. Look the experience of the guy who built the mold linker(https://github.com/rui314/mold). Far superior to the state of art, improves incremental compiles a lot, widely applicable across ecosystems (C, C++, Rust), CPU architectures and Operating Systems. You donāt even have to modify your compiler, just need to point to his linker. Heās even giving it away for free for personal use. But still, almost no one uses it. The inertia of the established options is really high.
- Itās not complex enough. Think about the complexity involved in the cranelift backend. No one can seriously recreate the efforts of bjorn3. If we could have, we would have. But the idea idea here can be recreated, especially by the experts who already built incremental compilation into rustc.
- But if your solution is truly complex, like the parallel frontend, the burden of maintaining a fork would be too high. Youād have to spend all your time rebasing.
Again Iām not trying to discourage you, just stating the difficulties of making a business in the dev tools space. You would be better off contributing this excellent work to the community and trying a different tack.
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Mold Course
I initially thought this would be about the mold linker (https://github.com/rui314/mold)
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Monetizing Developer Tools
I assume this submission is trying to highlight the specific message (2023-01-24) : https://github.com/rui314/mold/issues/190#issuecomment-14028...
Fyi... the author wrote a more expansive blog post about selling dev tools a few months later (2023-06-06) and there was a related HN thread about it: https://news.ycombinator.com/item?id=36225016
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mold 2.1.0 - rui314/mold
Loongson's LoongArch CPU has been supported. (03b1a1c)
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Mold 2.0.0
I'm amazed at how quickly the author responds to requests: https://github.com/rui314/mold/issues/1057
From the report to the fix in less than two days.
I'm not sure how competitive it will be with lld, especially if we consider ThinLTO (which takes multiple minutes on 64-core machine) - it can make the advantages of mold insignificant.
- Mold 2.0 released - MIT license
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Linking many files significantly increases build time. Is there an editor that allows you to write a single file but present the file to the screen as multiple 'virtual' files for better organization?
What other solutions have you tried for the problem of slow linking? You haven't even said which linker and what flags you're using. I haven't actually tried it, but the author of gold has an even faster linker called mold: https://github.com/rui314/mold
- Design and Implementation of the Mold Linker
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Apple's new library format combines the best of dynamic and static
> Mold did it first, though: https://github.com/rui314/mold
Before LLD?
What are some alternatives?
mrdocs - MrDox: A Clang/LLVM tool for building reference documentation from C++ code and javadoc comments.
zld - A faster version of Apple's linker
boost - cmake based plugable static compiled boost library
wasmtime - A fast and secure runtime for WebAssembly
isotp-c - An implementation of the ISO-TP (ISO15765-2) CAN protocol in C
osxcross - Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)
ostara - Ostara is a cross-platform desktop app for managing and monitoring Spring Boot applications using the Actuator API, providing comprehensive insights and effortless control.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
website-v2 - New Boost website
chibicc - A small C compiler
bitfield-c - Bit array parsing and encoding utility library in C
sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.