Boost.Log
plog
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Boost.Log
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Tracking mentions began in Dec 2020.
plog
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C++ Game Utility Libraries: for Game Dev Rustaceans
Alternatives are glog from Google is full-featured, like spdlog, while Plog offers a lightweight alternative. Both are worthy upgrades on using C++ built-in std::clog.
- Fully Permissive License C++ Logger For Embedded System
- Show timestamp before every output line in Qt Application Output.
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Logger design
From the usability and features I like plog a lot. Their code is on Github, maybe check how they've done it? You can also look at other libraries to get a feeling for different approaches.
What are some alternatives?
spdlog - Fast C++ logging library.
glog - C++ implementation of the Google logging module
log4cplus - log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API.
easyloggingpp - C++ logging library. It is extremely powerful, extendable, light-weight, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc.
G3log - G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.
loguru - A lightweight C++ logging library
quill - Asynchronous Low Latency C++ Logging Library