asio
Boost.org asio module (by boostorg)
Boost.Asio
Asio C++ Library (by chriskohlhoff)
Our great sponsors
asio | Boost.Asio | |
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4 | 20 | |
1,117 | 4,621 | |
2.8% | - | |
8.6 | 8.6 | |
13 days ago | 6 days ago | |
C++ | C++ | |
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
asio
Posts with mentions or reviews of asio.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-07.
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Boost v1.78.0
On mobile so have trouble finding relevant docs, but this commit seems to contain bulk of the io_uring support: https://github.com/boostorg/asio/commit/292dcdcb94d1e5cd47b3275c1e8ad93dd19dc912
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Should a function like read_until include the delimiter?
I guess this file will have the answer: https://github.com/boostorg/asio/blob/develop/include/boost/asio/impl/read_until.hpp
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OpenSSL SSL_CTX_load_verify_locations
For example, the authour of Boost.Asio demonstrated setting up SSL protocol here. He provides ca.pem and sha1.0 files, yet does not load sha1.0 in client.cpp.
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When should I override basic_streambuf::seekoff?
Doing some research on other people's experience in implementing custom stream buffers, I rarely see seekoff (and it's companion seekpos) being overriden. Boost ASIO's basic_streambuf does not. This article on writing custom stream buffers and this other article (both show up on the first page in a Google search) do not.
Boost.Asio
Posts with mentions or reviews of Boost.Asio.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-08.
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How to synchronize access to application data in multithreaded asio?
Indeed looks like it, strand_executor_service.hpp is using a Mutex internally (otherwise it wouldn't make sense to me).
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how do i include header only libraries to my project.
as a side note, Asio is also released as an independent library without the boost stuff https://think-async.com/Asio/
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Any recommendations to use instead of Asio now that standalone version is dead?
Now that vinniefalco is going to kill off the asio standalone (see deprecate standalone ) and only support boost what would people then recommend to switch over to.
- Not young programmer wants to find source to liquidate gap in modern C++ knowledge.
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LumoclastFW 10 - Networking System
The ASIO framework can be found at https://think-async.com/Asio/ and the relevant license for its use is included in the GitHub repository in the Vendor/licenses directory.
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C++ 2D Game Development Stream 12 Notes
The library is found at https://think-async.com/Asio/.
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Multiplayer Networking Solutions
Asio Extracted from the much bigger Boost C++ library, it's apparently a really good networking library. As a bonus it also handles async / threads. Here's a really good video tutorial by OneLoneCoder
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My experience with C++ 20 coroutines
Yes: https://github.com/chriskohlhoff/asio/blob/master/asio/include/asio/coroutine.hpp
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Can anybody recommend a good place to gig hire software engineers?
Here's the main contributor to Asio. I looked at Asio's repository and this was the first guy.
- Ask HN: What are some examples of elegant software?
What are some alternatives?
When comparing asio and Boost.Asio you can also consider the following projects:
STL - MSVC's implementation of the C++ Standard Library.
libuv - Cross-platform asynchronous I/O