bonsaidb
flume
bonsaidb | flume | |
---|---|---|
25 | 14 | |
979 | 2,168 | |
0.6% | - | |
7.9 | 4.4 | |
about 2 months ago | about 2 months ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bonsaidb
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Two Years of BonsaiDb: A retrospective and looking to the future
I do have ideas in the issue tracker on some of the next steps towards an actual migration system.
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Some key-value storage engines in Rust
What about https://github.com/khonsulabs/bonsaidb? Progress seems stall since last summer but very cool project
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Are there a demand for management system of embedded storage like RocksDB? I plan to build one in Rust as the language becoming a core of many popular databases but wonder if there’s a demand. Can’t find any similar project even in other languages.
There is Nebari which is the KV part of BonsaiDB I've used both successfully (and that is currently in production)
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Is `inlining` a function essentially the same thing as writing a macro?
In BonsaiDb, I define entire test suites as macros. This crate has a common trait that has multiple implementations in different crates. Each implementation needs to be tested thoroughly. For cargo test to be able to work in each crate independently, I needed to have the #[test]-annotated functions in the crate being built. By using a macro, I can define the functions in one location and invoke the macro in each crate to import the test suite into that crate.
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bonsai-bt: A Behavior Tree library in Rust for creating complex AI logic https://github.com/Sollimann/bonsai
hey, just letting you know that there already is a project called bonsai-db and some people might confuse bonsai-bt as part of that project
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What's everyone working on this week (12/2022)?
I'm finishing up a large refactor of BonsaiDb which will add support for using BonsaiDb in non-async code.
- BonsaiDB: Document database that grows with you, written in Rust
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What's everyone working on this week (10/2022)?
I'm working on a major refactoring of BonsaiDb, aiming to improve the design of several interrelated features. While it started by aiming to enable a non-async interface for BonsaiDb, I realized mid-refactor that another major refactor would be better to do simultaneously rather than separately. Thank goodness that refactoring in Rust is such a wonderful experience!
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Announcing BonsaiDb v0.1.0: A Rust NoSQL database that grows with you
It depends on what you mean by "support graphs". If you mean support the abillity to build a GraphQL interface in front of it, yes that is already possible in a limited fashion, although there are no first-class relationship types yet.
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What's everyone working on this week (5/2022)?
I'm trying to release the first alpha of BonsaiDb. I'm wrapping up replacing OPAQUE with Argon2, in an effort to make upgrading less likely to cause issues in the future (given that OPAQUE is still a draft protocol). I still love OPAQUE and will bring it back in the future.
flume
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Hyperbridge: Fast multi-producer, multi-consumer unbounded channel in Rust
The repository seems abandoned; or maybe complete?
At work we use flume, which is another capable multi-producer, multi-consumer async-capable channel [1]. It's great for shuffling data between threads, as well as between async tasks, and between threads and async tasks. Basically any time you want to pieces of code to exchange data or signals without pesky shared state.
1: https://github.com/zesterer/flume
- pub/sub Event bus in rust
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Is there any part of the Standard Library that really impresses you?
I also like flume, it has impressive performance (although not the best). More importantly, it's written only with safe rust. https://github.com/zesterer/flume
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appreciating fearless concurrency
The most commonly suggested replacement for mspc is crossbeam-channel; flume is also relatively popular.
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Rust has a small standard library (and that's ok)
It's not officially deprecated, but the alternatives on crates.io are considered better. flume and crossbeam-channel feature less unsafe code and offer better performance. Benchmarks.
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Why are so many important features not in standard library yet?
it's slow (checkout flume's benchmarks for example)
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Request-response communication between threads?
I would have done the same. I think, and I might be wrong, but the only other alternative, besides anything unsafe, would be to pass mutex back, but I am not sure this would be faster. Btw, I have not done testing, but you might want to look at Flume for your mpsc channels: https://github.com/zesterer/flume Flume, seems to be very fast mpsc implementation. I am planning to evaluate it for logging system.
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A mini-Erlang/Elixir -- tell me if/why my idea sucks
For concurrency/parallelism, you launch at most 2 * CPU Cores, PIN them and use a fast broker to spread the task (like a ring buffer or an MPSC). But you keep linear scan, tight loops, SIMD friendly data, on each. You are not switching context that much, and instead, bet you will process the batch fast. (CPUs are fast today!)
- Whats your favourite open source Rust project that needs more recognition?
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Suggestions on a fast spmc architecture.
https://crates.io/crates/flume and https://crates.io/crates/crossbeam-channel provide MPMC channels.
What are some alternatives?
sled - the champagne of beta embedded databases
uniffi-rs - a multi-language bindings generator for rust
cosmicverge - A systematic, sandbox MMO still in the concept phase. Will be built with Rust atop BonsaiDb and Gooey
rust - Empowering everyone to build reliable and efficient software.
tokei - Count your code, quickly.
Cargo - The Rust package manager
cpp-from-the-sky-down
async-wormhole
fullstack-rust - Reference implementation of a full-stack Rust application
bevy - A refreshingly simple data-driven game engine built in Rust
cherrybomb - Stop half-done APIs! Cherrybomb is a CLI tool that helps you avoid undefined user behaviour by auditing your API specifications, validating them and running API security tests.
trust-dns - A Rust based DNS client, server, and resolver [Moved to: https://github.com/hickory-dns/hickory-dns]