bombs-away
MarbleBlast
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bombs-away | MarbleBlast | |
---|---|---|
1 | 5 | |
11 | 116 | |
- | - | |
1.8 | 7.3 | |
about 2 years ago | 20 days ago | |
TypeScript | TypeScript | |
GNU General Public License v3.0 only | MIT License |
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bombs-away
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Show HN: A simple game and physics engine I wrote
https://github.com/fallaciousreasoning/bombs-away
I use webpack for compiling the Typescript but everything else is from scratch.
MarbleBlast
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Marble It Up! Ultra - Announcement Teaser
https://marbleblast.vaniverse.io/ seems like this is the original, right? It feels pretty great to play.
- I've run out of ideas, latest game I played was Quake (rule)
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How to add physics to a imported glb character model like it can move in all directions along with camera third person camera and detect collision with other meshes in screen?
Recently I saw a marble blast gold clone ( https://marbleblast.vani.ga/ ) that used it, but they ended up cutting it out and rolled their own physics engine. If you don't need full physics (physics translate + rotate + convex hull + constraints), it might be easier to write your own. Rotations and complex shapes are where physics engines get tricky.
- [ONLINE] [2008] Puzzle marble game on isometric grid
- Does anyone know if itd be possible to port this?
What are some alternatives?
drg-completionist - DRG Completionist is a free, open-source online progress tracker for Deep Rock Galactic. It's designed to help keep track of all the different overclocks and cosmetics available for hard-working employees like yourselves, as well as to serve as an handy reference for overclock data.
visual-ts-examples - Visual TS Game engine access from node module (npm service) Video chat , multiplayer with physics, platformer , 2d map creator GUI py etc.
DeathStrandingPorteria - A "Porter-pedia" for Porters of Death Stranding
hyper-fetch - ⚡ Fetching and realtime data exchange framework.
inks2d - A free no-dependency Typescript game engine designed for developing 2D games