Bitsery
Protobuf
Bitsery | Protobuf | |
---|---|---|
8 | 174 | |
985 | 63,657 | |
- | 1.1% | |
4.0 | 10.0 | |
3 months ago | 4 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
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Bitsery
- What are some ways I can serialize objects?
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Introducing ByteStream, a super intuitive, safe, reliable and easy to use utility for binary serialisation and deserialization of complex and deeply nested C++ objects. Looking forward to feedback and comments.
Thanks for sharing https://github.com/fraillt/bitsery it seems more powerful but require quite a boilerplate code for even very simple composite stuff. With ByteStream you can totally forget about deep you are in the data-structure hierarchy.
- Is there any good binary serializer & deserializer for C / C++?
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Binary serialization library for at least C++17?
Bitsery is the closest I've seen to it, but you have to use extensions (which i can't yet figure out the API for) to make it achieve byte for byte compatbility
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Google Protobuf vs JSON vs [insert candidate here]
If size and performance matter, then take a look at bitsery. * it might be 9x+ faster than cereal and 18x faster than protobuf. * size-wise, you might save 20-30% by default * on top of that you additional might opt-in into: * bit-level serialization control (e.g. if your values are in the range 1000-2000 it will take you 10bits, or use VLE) * backward-forward compatibility support * pointer support, including raw pointers with the ability to provide custom allocator. * and powerful extensions system, which allows you to further customize things in any way you want it :)
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easy Serialization library for C++?
About on par with nlohmann is a binary serialization lib called Bitsery. It's easy to use, and will be a lot more performant than json. The downside is that the serialized data won't be human readable.
Protobuf
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Hitting every branch on the way down
It's because they changed the versioning format: https://github.com/protocolbuffers/protobuf/releases?page=5
But I suppose old version still receive bugfixes.
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Reverse Engineering Protobuf Definitions from Compiled Binaries
For at least 4 years protobuf has had decent support for self-describing messages (very similar to avro) as well as reflection
https://github.com/protocolbuffers/protobuf/blob/main/src/go...
Xgooglers trying to make do on the cheap will just create a Union of all their messages and include the message def in a self-describing message pattern. Super-sensitive network I/O can elide the message def (empty buffer) and any for RecordIO clone well file compression takes care of the definition.
Definitely useful to be able to dig out old defs but protobuf maintainers have surprisingly added useful features so you don’t have to.
Bonus points tho for extracting the protobuf defs that e.g. Apple bakes into their binaries.
- Show HN: AuthWin – Authenticator App for Windows
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Create Production-Ready SDKs With gRPC Gateway
gRPC Gateway is a protoc plugin that reads gRPC service definitions and generates a reverse proxy server that translates a RESTful JSON API into gRPC.
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Create Production-Ready SDKs with Goa
To use more recent versions of protoc in future applications, you can download them from the Protobuf repository.
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Roll your own auth with Rust and Protobuf
Use the Protobuf CLI protoc and the plugin protoc-gen-tonic.
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Add extra stuff to a “standard” encoding? Sure, why not
> didn’t find any standard for separating protobuf messages
The fact that protobufs are not self-delimiting is an endless source of frustration, but I know of 2 standards:
- SerializeDelimited* is part of the protobuf library: https://github.com/protocolbuffers/protobuf/blob/main/src/go...
- Riegeli is "a file format for storing a sequence of string records, typically serialized protocol buffers. It supports dense compression, fast decoding, seeking, detection and optional skipping of data corruption, filtering of proto message fields for even faster decoding, and parallel encoding": https://github.com/google/riegeli
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Block YouTube Ads on AppleTV by Decrypting and Stripping Ads from Profobuf
It looks like it is in fact universal. Just glancing at the code here, it looks like the tool searches any arbitrary file for bytes that look like encoded protobuf descriptors, specifically looking for bytes that are plausibly the beginning of a FileDescriptorProto message defined here:
https://github.com/protocolbuffers/protobuf/blob/main/src/go...
This takes advantage of the fact that such descriptors are commonly compiled into programs that use protobuf. The descriptors are usually embedded as constant byte arrays. That said, not all protobuf implementations embed the descriptors and those that do often have an option to inhibit such embedding (at the expense of losing some dynamic introspection features).
- How to learn to use protoc in 21 easily infuriating steps
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What's involved in protobuf encoding?
Not much. You can check the source code in https://github.com/protocolbuffers/protobuf. For example, for serializing a boolean in C#: https://github.com/protocolbuffers/protobuf/blob/main/csharp/src/Google.Protobuf/WritingPrimitives.cs#L165. Strings and objects are a bit more complicated, but it is all about turning the data into its byte representation.
What are some alternatives?
smf - Fastest RPC in the west
FlatBuffers - FlatBuffers: Memory Efficient Serialization Library
cereal - A C++11 library for serialization
SBE - Simple Binary Encoding (SBE) - High Performance Message Codec
MessagePack - MessagePack implementation for C and C++ / msgpack.org[C/C++]
Magic Enum C++ - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
Nameof C++ - Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum
Apache Parquet - Apache Parquet
cista - Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.
Bond - Bond is a cross-platform framework for working with schematized data. It supports cross-language de/serialization and powerful generic mechanisms for efficiently manipulating data. Bond is broadly used at Microsoft in high scale services.