binjnes
raw-wasm


binjnes | raw-wasm | |
---|---|---|
1 | 3 | |
21 | 439 | |
- | 0.9% | |
7.9 | 5.6 | |
about 2 months ago | over 1 year ago | |
C | WebAssembly | |
MIT License | MIT License |
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binjnes
-
Smolnes: A NES Emulator In
I didn't handle audio for this emulator. But you can see how I handle resampling in my more fully-featured NES emulator here: https://github.com/binji/binjnes/blob/ca6977469168069a165176...
I'm not sure it's the right technique, but it seems to work pretty well!
raw-wasm
- Web assembly book?
-
Smolnes: A NES Emulator In
Big fan of this author's work.
They have a Gameboy emulator written in C, which can be compiled to WASM and run in the browser.
https://github.com/binji/binjgb
I learned a lot from the code.
Also I love this project with a bunch of demos in hand-written WebAssembly Text (WAT) format, which is like low-level Lisp that works only with raw memory, numbers, and minimal syntax.
https://github.com/binji/raw-wasm
Then I discovered the same author is quite active in the WebAssembly ecosystem, including specs and tooling. Fascinating stuff!
https://github.com/WebAssembly/spec
https://github.com/WebAssembly/wabt
- Raw WebAssembly Demos
What are some alternatives?
smolnes - NES emulator in <5000 bytes of C
pokegb - A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.
owi - Cross-language Bugfinder | Bring Your Own Language Solver-Aided Programming | WebAssembly Swissknife
jaktnesmonster
Uno.Wasm.Bootstrap - A simple nuget package to run C# code in a WASM-compatible browser
binjgb - Gameboy emulator implemented in C, that also runs in the browser
binaryen - Optimizer and compiler/toolchain library for WebAssembly
spec - WebAssembly specification, reference interpreter, and test suite.
wasm2lua - wasm2lua: converting WASM into Lua
cpl-webassembly - Small WebAssembly exercise session for the KU Leuven course Comparative Progamming Languages
wasmi - WebAssembly (Wasm) interpreter.

