bezmouse
BezierInfo-2
bezmouse | BezierInfo-2 | |
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2 | 20 | |
151 | 2,266 | |
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0.0 | 5.0 | |
almost 2 years ago | 2 months ago | |
Python | HTML | |
- | GNU General Public License v3.0 or later |
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bezmouse
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I created an easy mouse mover so I could sleep in using a Raspberry Pi and a servo!
It's always cool to build stuff but for those who actually need something like this while not being monitored in terms of what processes are running there is xdotool, further there is bezmouse.
- A Primer on Bézier Curves
BezierInfo-2
- Flattening Bézier Curves and Arcs
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Solution needed
For the bezier you need 4 control points via a click, then evaluate using lerps (or basis functions). Start here https://pomax.github.io/bezierinfo/
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Hexagonal Grids
> How to pack geometric shapes inside other shapes https://erich-friedman.github.io/packing/
Packing / bin-packing is very serious stuff: savings made there directly translate to less waste / reduced costs (for example when cutting shapes into sheets of metal in big factories).
> * Amazing reference on bezier curves https://pomax.github.io/bezierinfo/
And some beautiful graphs in there, notably those under section 26 "Curvature of a curve". Screenshot'ed for my own collection of good looking stuff!
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Visualization of Common Algorithms
https://pomax.github.io/bezierinfo/#explanation
A visual overview of commonly used creative coding related techniques and algorithms.
- A Primer on Bézier Curves
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Text Rendering Hates You
I wrote an openGL font renderer once, it was a lot of fun. Bezier curves are such an elegant technique. The difference between what I wrote and what you'd use in a proper environment is pretty big, but I recommend it sometime.
Fonts are pretty much just third or fourth degree beziers, iirc (i may have my terminology wrong). Try it out sometime, I did mine using tessellation shaders.
Btw, you'll never find a better guide on beziers than here:
https://pomax.github.io/bezierinfo/
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How to get the smoothness of a cubic Bezier curve in Apache Commons math3.
Alternatively you can use the equation of a cubic Bézier curve to do the computations yourself. This website offers great explanations and examples of the math behind Bézier curves: https://pomax.github.io/bezierinfo/
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[Media] I'm making a new open source font editor with gtk-rs. I just managed to make non-linear curves with my Bézier path tool for the first time!
Btw, for Bezier math this is a great resource: https://pomax.github.io/bezierinfo/
- Transforming a parametric equation into explicit equation
- Linii bezier cu coliziune
What are some alternatives?
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BezierCurveTool2.0
hn-search - Hacker News Search
CAM6 - Cellular Automata Machine (CAM6) Simulator
AutoNodestone - A Python program to assist MapleStory players in finding the ideal combination of Nodestones.
spiral_cube - How to convert between spiral and cube hexagonal coordinate systems
granblue-automation-pyautogui - Educational application aimed at automating user-defined workflows for the mobile game, "Granblue Fantasy", using a variety of CV technologies in the backend such as OpenCV, PyAutoGUI and EasyOCR and a frontend coded in Typescript.
SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.
chessbot_python - This chessbot uses computer vision and python to play chess automatically
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
design-reviews - W3C specs and API reviews
textbooks - Source code of Mathigon's interactive textbooks