bevy_svg_map
svg-native-viewer
bevy_svg_map | svg-native-viewer | |
---|---|---|
1 | 1 | |
16 | 147 | |
- | 2.0% | |
4.8 | 3.2 | |
almost 3 years ago | 28 days ago | |
Rust | C++ | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bevy_svg_map
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SVG: The Good, the Bad and the Ugly
Along those lines, I recently encountered this project that enables the use of SVG to design maps etc for games developed with the Rust language game engine Bevy: https://github.com/carrascomj/bevy_svg_map
"The properties of the lines (color, opacity, fill...) can be used to programmatically add functionality..."
svg-native-viewer
What are some alternatives?
jc4-console-thingy - Spawn vehicles, characters, animals, props and mess with the game in Just Cause 4.
lunasvg - lunasvg is a standalone SVG rendering library in C++
KeenWrite - Free, open-source, cross-platform desktop Markdown text editor with live preview, string interpolation, and math.
radialMenu - A highly customizable radial menu that's very easy to setup.
togetherness - A virtual and 🕊liberated🕊 tabletop. Make, play, and share your tabletop games with dice, cards, tokens, and more.
svg-inject - A tiny, intuitive, robust, caching solution for injecting SVG files inline into the DOM.
var_float - A universal representation of IEEE 754 floating-point numbers convertible between arbitrary precisions.