rust
steam-for-linux
rust | steam-for-linux | |
---|---|---|
5 | 463 | |
5 | 4,119 | |
- | 0.8% | |
0.0 | 2.9 | |
5 days ago | 15 days ago | |
Rust | ||
GNU General Public License v3.0 or later | - |
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rust
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[Help] How do I port Rust to a new OS where there is no LLVM support?
For what it's worth, this is the script I'm using to build for our platform: build.ps1 / build.sh
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Can i create a rust compiler for my custom made OS?
Note that before I got the target triple upstream, I had to provide my own target json file. That's here: https://github.com/betrusted-io/rust/blob/1.53.0-xous/riscv32imac-unknown-xous-elf.json and you can adapt it as necessary. Simply creating the file in the correct path is enough. This is the code that does that: https://github.com/betrusted-io/rust/blob/e39344c5473d49a0cb4d45de119ad23713a00ed4/rebuild.ps1#L65
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How to fully replace/reimplement std?
Everything you need to know to build for our platform is at https://github.com/betrusted-io/rust/ and maybe the scripts or patches there will be interesting to you.
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Rust: A Critical Retrospective
Rust does use a Rust port of dlmalloc on platforms that don't provide malloc() and free(). We did port this to Xous, but ran into a feature bug that caused locking to be disabled. That was the source of weird and subtle bugs, which is how he discovered that fact about allocators.
This is correct.
When you tell someone to install Rust, they go to rustup.rs and install the latest version. Therefore, we need to have a libstd port for the latest version. Which effectively means we need to release libstd as soon as possible after the compiler is released. Our `sys` directory is at https://github.com/betrusted-io/rust/tree/1.61.0-xous/librar... and isn't too complicated. It's about 50 patches that need to be carried forward every six weeks.
Fortunately libstd doesn't change too much, at leaset not the parts we need. And I can usually pre-port the patches by applying them to `beta`, which means the patches against the release version usually apply cleanly.
It's still better than requiring nightly, which has absolutely no stability guarantees. By targeting stable, we don't run into issues of bitrot where we accidentally rely on features that have been removed. Rather than adjusting every service in the operating system, we just need to port one library: libstd
I've considered trying to upstream these, but I'm not sure how the rust team would feel about it.
steam-for-linux
- Steam Download Speed Slow on Linux Compared to Windows 10/11
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Very slow download speeds in Linux but normal in Windows..
Anyone else noticing this? I don't believe I'm going insane. For a while now my download speeds, regardless of chosen server, are always slower in the Linux client compared to in Windows. Is the only appropriate place to post about this here -> https://github.com/ValveSoftware/Steam-for-Linux ? Would be great to know that I'm not the only one being affected.
- Steam ignores the "Later" button on client updates
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steam can't load
https://github.com/ValveSoftware/steam-for-linux/issues Its seems to be a problem happening only to Nvidia GPUs. Not only Mint but many other distros A temporary solution is to open Steam from the Terminal using "steam -vgui"
- Problems Downloading Steam
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Stable update today - Please read the forum post
I just spent a few hours working on that problem that Steam takes very long to appear. I did not have xdg-desktop-portal-gnome installed, and Steam is the only application that has that problem, so it's not the one from the update forum post. What my (and probably your) problem is, is this one: https://github.com/ValveSoftware/steam-for-linux/issues/9780. Some bug where CEF gets stuck in a loop. When I executed steam --reset an error about steamwebhelper and glibc appeared like 50 times, each taking a few seconds.
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New Steam Update, can't locate any of my previously installed games.
Hey I had the same issue - are you running this on Linux? On my arch machine I had this problem and was able to resolve it via the advice in this thread: https://github.com/ValveSoftware/steam-for-linux/issues/9640
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Can't launch steam after update
might be related #9805
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Steam coredumping on launch after updating system
Steam crashes at launch with libgudev 238 · Issue #9805 · ValveSoftware/steam-for-linux
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Steam not logging in from Jio
Relevant open issue from 2014: https://github.com/ValveSoftware/steam-for-linux/issues/3372
What are some alternatives?
jnode - Code for the JNode operating system
lutris - Lutris desktop client
FreeRTOS-rust - Rust crate for FreeRTOS
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
snapbox - Snapshot testing for CLIs
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs [Moved to: https://github.com/sonic2kk/steamtinkerlaunch]
xargo - The sysroot manager that lets you build and customize `std`
athenaeum
wg-cargo-std-aware - Repo for working on "std aware cargo"
openbsd-wip - OpenBSD work in progress ports
miri - An interpreter for Rust's mid-level intermediate representation
SDL - Simple Directmedia Layer