QuakeJS
A Dark Room
QuakeJS | A Dark Room | |
---|---|---|
- | 7 | |
105 | 6,996 | |
- | 0.5% | |
0.0 | 4.4 | |
over 1 year ago | 21 days ago | |
JavaScript | JavaScript | |
- | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
QuakeJS
We haven't tracked posts mentioning QuakeJS yet.
Tracking mentions began in Dec 2020.
A Dark Room
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Lessons from Open-Source Game Projects
A Dark Room - Text Adventure with survival and city-building elements. JavaScript
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Survival Game Recommendations
A dark room is a idle/clicker game about survival and other things.
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How to make an ascii map?
It's probably pointless, but I'll leave the link to the source code of the dark room that has the all the answers you need: https://github.com/doublespeakgames/adarkroom. See you in 8 more years.
- A Dark Room – A Minimalist Text Adventure Game
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Ask HN: Favourite Open Source Game?
A Dark Room - https://github.com/doublespeakgames/adarkroom
I actually added a JS audio engine to play sound effects, ambience, etc. and it made it into the official browser version of the game.
http://adarkroom.doublespeakgames.com
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Newbie to programming, was checking out the github repo for A Dark Room and have a question with likely a painfully obvious answer.
Looking at the files, one of the first files is a browserwarning.html. My question is: in what section of the game's coding is the browser even checked and that page spun out as a result? My suspicion is that it's a Javascript function, but skimming through the scripts I don't see anything that looks like a browser check.
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A Dark Room
Github
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