bdbusy
neverengine
bdbusy | neverengine | |
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1 | 8 | |
1 | - | |
- | - | |
10.0 | - | |
almost 7 years ago | - | |
Shell | ||
- | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bdbusy
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The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
bdbusy - https://github.com/nathanshearer/bdbusy
neverengine
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The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
I am developing neverengine. https://gitlab.com/Makogan/neverengine
- I love rust, I have a pet peeve with the community
- PGA animated model and skeleton.
- [media] Double body pendulum, animated with projective geometric algebra, rendered with Vulkan
- Does anyone have open source C++ projects that I can try contributing to?
- Looking for code only game engine
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A hacky way to make soft bodies (demo show off + a little bit of theory and code)
https://gitlab.com/Makogan/neverengine/
- I made a new terrain generation algorithm
What are some alternatives?
DuckDB.NET - Bindings and ADO.NET Provider for DuckDB
NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
systemshock - Shockolate - A minimalist and cross platform System Shock source port.
whatsapp-for-linux - An unofficial WhatsApp desktop application for Linux.
copygen - Go generator to copy values from type to type and fields from struct to struct (copier without reflection). Generate any code based on types.
gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
datafaker - Generating fake data for the JVM (Java, Kotlin, Groovy) has never been easier!
blah - A small 2d c++ game framework
insect - High precision scientific calculator with support for physical units
astromenace - Hardcore 3D space scroll-shooter with spaceship upgrade possibilities.
gtl - A collection of useful well-commented, self-contained, simple, and/or interesting C++ classes
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more