bcrawl
crawl
bcrawl | crawl | |
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19 | 659 | |
71 | 2,216 | |
- | 0.9% | |
6.8 | 10.0 | |
14 days ago | 4 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bcrawl
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bcrawl v1.39: Spriggan Forest
bcrawl 1.39 is out now.
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what to play after nethack?
Depends on the sort of experience you're after, but Dungeon Crawl: Stone Soup (DCSS) might be a good option; it was the first RL i started playing regularly other than Nethack. It's changed considerably since i started on version 0.4, but there are also various forks available, such as bcrawl.
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bcrawl: Ghoul rework, 60-streak
bcrawl (releases, changelog, scoring) just got a rework of the ghoul species. Currently, they:
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Is DCSS a dead game?
DCSS has several forks, example b-crawl, with other devs that restore content and add new stuff, in those forks, the game is as strong as ever.
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Been out of the loop from roguelikes for almost 2 years now, what's new?
DCSS got some branches too, b-crawl is one of them, they try to move forward and add new stuff, something that the main branch seemingly has given up on.
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god idea: Heskuury, god of swift resolution
Did you know bhauth maintains the brawl fork of DCSS? His design goals would probably appeal to you https://github.com/b-crawl/bcrawl/blob/master/PHILOSOPHY.md So I'm a little surprised you would respond this way, not least because of how rude and pointless your response is, but also because I would have thought you'd appreciate his efforts.
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bcrawl 50-streak
I now have a 50 game winstreak in bcrawl. In mainline DCSS that would be the 3rd longest streak of all time.
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Bcrawl 36 record streak by guanidine
You can read about all the changes at https://github.com/b-crawl/bcrawl/blob/master/CHANGES.md or just try the fork for yourself at CXC, CUE, CKO or CPO.
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bcrawl v1.35.5
There was an update for bcrawl yesterday. It still has food, monster weapon delay, experience in Abyss, random energy, and no monster closing attacks, and that will continue to be the case.
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About Forks
Which fork are you looking for, I have link for offline bcrawl: https://github.com/b-crawl/bcrawl/releases
crawl
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Slay the Spire 2 Announced – Using Godot
It's probably not as rigorous as what you're thinking of but the devs of DCSS have cited online win rates of certain combinations as the impetus for balance changes before.
https://crawl.develz.org
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The Mana World Classic – Open-Source Mmorpg
In a similar vein, see Dungeon Crawl Stone Soup, a free and open-source roguelike that's been continuously developed by volunteers for 20 years: http://crawl.develz.org/
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Trog
They are entirely too humanoid. I mean, look at these splash screens: Kiku, Ignis, Chei. While those images shouldn't be taken as canonical, they at least demonstrate the general inhumanity of the Crawl pantheon.
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Games you can play for 20+ hours and not get bored?
Since you like turn-based games too, try some old-school roguelikes. Many are open-source freeware so you have nothing to lose but time. I've been playing Dungeon Crawl Stone Soup for almost 10 years.
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any suggestions for a beginner roguelike? something that's not infuriating
Since Brogue's already been mentioned, I'd add Dungeon Crawl Stone Soup and Tales of Maj Eyal as pretty beginner friendly games.
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new Oka should have the option to refuse gifts, like refusing Ru sacrifices
For people who don't follow trunk, Okawru's gifting has been changed (and arguably* nerfed):
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Game to Play at Work
My personal first timer recommendation? Maybe Nethack or Dungeon crawl?
- Early thoughts on the new shapeshifter (transmuter) mechanics
- Games without a hunger mechanic.
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What is your favourite open source game(s)?
Dungeon Crawl Stone Soup - Free traditional roguelike with fair mechanics and a lot of variety between species/skill/god choices (~25 gods and maybe with the exception of sif/veh and oka/trog, they are very distinct). The tiles are great. There's many developers and they are very welcoming of code or vault contributions. Reducing incentives to play tediously is one of the goals. Easily hundreds of hours of gameplay for free. Playable online (connecting to a server through your browser/terminal) or offline (terminal or tiles version). There have been win streaks of 50+ games with a variety of species/background combos so you know it's mostly fair(it IS possible for rng to give you an unwinnable game), but it's very difficult if your goal is to win every game.
What are some alternatives?
BrogueCE - Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
seed-search - Utilities to catalog and search data for Dungeon Crawl Stone Soup dungeon generation seeds
crawl - Bcadren Crawl: Stone Soup fork official repository
angband - A free, single-player roguelike dungeon exploration game
bloatcrawl2 - the long awaited sequel
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
NetHack - Official NetHack Git Repository
hengband-touhou-katteban-en - English translation for Hengband Touhou Katteban
SpecBAS - An enhanced Sinclair BASIC interpreter for modern PCs
sil-q