bazel-buildfarm
cargo-mutants
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bazel-buildfarm | cargo-mutants | |
---|---|---|
4 | 8 | |
624 | 437 | |
4.5% | - | |
9.5 | 9.7 | |
5 days ago | 5 days ago | |
Java | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bazel-buildfarm
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Distcc: A fast, free distributed C/C++ compiler
It can be. By default it is local.
But it has protobufs interfaces (IIRC), so a distributed build farm would generate the grpc endpoints for their implementation and then you tell bazel on the command line (or via .bazelrc) the address of the build farm it can use.
There's a couple of projects that implement the distributed/grpc part, the main one is https://github.com/bazelbuild/bazel-buildfarm
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Rust Is Portable
Not sure what to say concerning buildfarm's remote execution.
Reading an issue I've opened 1y ago [1], seems the backend requires the client to have a specific gcc version.
That's a strong limitation imho.
[1] https://github.com/bazelbuild/bazel-buildfarm/issues/545
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Running container_push inside a container
You can also set up a remote build service that uses the same environment you run the containers in using something like https://github.com/bazelbuild/bazel-buildfarm
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Distributed build clusters
Currently migrating to Bazel + bazel remote execution via Bazel buildfarm. Bazel has native support for build clusters.
cargo-mutants
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Distcc: A fast, free distributed C/C++ compiler
Hi Rusty!
For a later hack in the same vein, check out https://github.com/sourcefrog/cargo-mutants
- cargo-mutants 0.2.9 finds poorly-tested code faster
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What's everyone working on this week (13/2022)?
cargo-mutants got a couple of releases over the weekend, fixing some environment-triggered bugs on Windows and Linux ecryptfs, and adding a better overall progress indicator (demo: https://asciinema.org/a/481375). It is getting better at avoiding uninteresting or pointless mutations, although there's a lot more to do there, and at printing function name paths well.
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What’s everyone working on this week (9/2022)?
While working on Conserve and cargo-mutants I felt that existing Rust progress-bar libraries like Indicatif didn't give me enough control of how the bar was drawn, or at least I was working around them to insert my own text. For example, I wanted to draw several counters into a single line, and it seems like the only way to do that is to just push in a text string.
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What's everyone working on this week (7/2022)?
Continuing with some fast-follow enhancements in cargo-mutants in response to user feedback: for example doctests are typically slow and in some trees not important for coverage, so you can now skip them.
- cargo-mutants 0.2: a new mutation testing tool
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What's everyone working on this week (6/2022)?
I got cargo-mutants to a state where I felt I could announce it and ask for public feedback.
What are some alternatives?
llama
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