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I had to install Nerd Fonts and got annoyed, so i wrote an installer.
tealr, my wrapper around rlua and mlua to focus on (among other things) being better able to describe your api in the form of types: Getting it to a point to release a new version. Which is all about allowing people to document they API that they created for lua/teal. This documentation gets written to the definition files when generating them. In addition, you can also ask tealr to generate a instance.help(page:Option) method on your types. When doing this, the documentation gets made available through this function. By default it prints out "type level" documentation for this type, as well as what other pages are availalbe. When given a string, it shows the documentation for that page instead. Pages that belong to methods also automatically include the type signature.
tealsql, my sql library for lua: Right now, it is being used to dog feed the changes in tealr. So, mostly improving its documentation, and preparing it to release it.
A programming language that will transpile into many others, and which implementation is written in the language it transpiles into.
I am trying to make a python package manager like poetry The current version(CBreeze) is in C++ https://github.com/Lioncat2002/CBreeze and I am gonna port it to Rust :p
Continuing with some fast-follow enhancements in cargo-mutants in response to user feedback: for example doctests are typically slow and in some trees not important for coverage, so you can now skip them.
Working on my IoC container! Feedback welcome. Might post about it later.
I'm working on merging my build-tool for (oxide)-enzyme into Enzyme itself. Also looking into improving the documentation.
I tried using portable-simd in the standard library and released the bitsvec crate. A bit vector with the Rust standard library's portable SIMD API.
There's also a build system, called elite has a bunch of transpile back-ends. Such as Rust, C++, Python, Bash etc. İt's quitely interesting because one is interpreted and one is compiled. I think Python version is most important one to using it instead of SCons maybe.
There's also a build system, called elite has a bunch of transpile back-ends. Such as Rust, C++, Python, Bash etc. İt's quitely interesting because one is interpreted and one is compiled. I think Python version is most important one to using it instead of SCons maybe.
There's also a build system, called elite has a bunch of transpile back-ends. Such as Rust, C++, Python, Bash etc. İt's quitely interesting because one is interpreted and one is compiled. I think Python version is most important one to using it instead of SCons maybe.
There's also a build system, called elite has a bunch of transpile back-ends. Such as Rust, C++, Python, Bash etc. İt's quitely interesting because one is interpreted and one is compiled. I think Python version is most important one to using it instead of SCons maybe.
There's also a build system, called elite has a bunch of transpile back-ends. Such as Rust, C++, Python, Bash etc. İt's quitely interesting because one is interpreted and one is compiled. I think Python version is most important one to using it instead of SCons maybe.