barony-mod-manager
starsector-mod-manager-rust
barony-mod-manager | starsector-mod-manager-rust | |
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1 | 2 | |
2 | 32 | |
- | - | |
0.0 | 1.8 | |
about 1 year ago | 12 days ago | |
Rust | Rust | |
MIT License | MIT License |
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barony-mod-manager
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I made a mod manager for Barony
The interface is pretty straightforward, you can filter and query for mods, download and remove them. Then inside Barony you just need to activate them. This is the project's page: https://github.com/arcticlimer/barony-mod-manager
starsector-mod-manager-rust
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Mods not showing in launcher
Shameless plug, but I've written a program that tries to make this easier: https://github.com/atlanticaccent/starsector-mod-manager-rust
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Starsector Mod Manager! A utility to help check for updates and manage your mods! Now on version 0.3.0
You can get it here! Simply open Assets and select your platform (ie: Windows/linux/mac).
What are some alternatives?
libium - Multi-source backend for managing Minecraft mods and modpacks from Modrinth, CurseForge, and Github Releases
awesome-rust - A curated list of Rust code and resources.
ferium - Fast and multi-source CLI program for managing Minecraft mods and modpacks from Modrinth, CurseForge, and GitHub Releases
KKManager - Mod, plugin and card manager for games by Illusion that use BepInEx
alacritty - A cross-platform, OpenGL terminal emulator. [Moved to: https://github.com/alacritty/alacritty]
alacritty - A cross-platform, OpenGL terminal emulator.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
bat - A cat(1) clone with wings.
deno - A modern runtime for JavaScript and TypeScript.
stelnet - A collection of intel boards for Starsector.
rust - Empowering everyone to build reliable and efficient software.