awesome-rocketpool
p5.js
awesome-rocketpool | p5.js | |
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15 | 233 | |
53 | 20,869 | |
- | 0.5% | |
0.0 | 9.9 | |
over 1 year ago | 5 days ago | |
JavaScript | ||
Creative Commons Zero v1.0 Universal | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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awesome-rocketpool
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Rocket Pool is live
"Awesome RocketPool" an info/link repository for Rocket Pool (I'm the current host of the repo, but it's not my product!)
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For someone already running a node/validator, does it make economic sense to switch to rocketpool?
After the merge and withdrawals are enabled, yes I think it makes sense to switch to earn a higher ROI than normal solo staking. Check out the calculators here: https://github.com/superphiz/awesome-rocketpool
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Daily General Discussion - August 25, 2021
https://github.com/isidorosp/awesome-rocketpool this a community collection of a bunch of RP resources. There's also a few (quite bullish) investment theses posted under investment opinions.
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Easiest way to stake ETH
Rocket Pool is about to start final testing of its Release Candidate build, with mainnet launch expected soon after that. If you haven't watched them yet, there's some good videos here under "Community Explainer Series" that explain how Rocket Pool works. https://github.com/isidorosp/awesome-rocketpool. No need to worry about the RPL token if you're not running a node. It's a governance token for the Rocket Pool DAO, and is only required if you're operating a node to serve as insurance to protect against very poor performance by node operators.
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I'm looking for the best way to stake ETH
Here's a community driven resource list: https://github.com/isidorosp/awesome-rocketpool
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Rocketpool Gas Estimates
Hello, I was browsing the rocketpool-awesome github and stumbled upon the gas estimate google sheet. The prices seem insanely high.
- Any rocketpool security guide to stop unauthorized access to the machine ?
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Confessions of a Selfish Node Operator
Check out https://github.com/isidorosp/awesome-rocketpool/blob/main/README.md#guides. If I would have to recommend a few (node operator guide + hardware info):
- Rocket Pool Awesome - A community resource center for Rocket Pool
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Staking ETH on Binance vs Rocketpool
If you want to know all about RocketPool and do some research, I advise you to read the resources the community have put together on: https://github.com/isidorosp/awesome-rocketpool/blob/main/README.md
p5.js
- P5.js: Online Canvas Programming
- Coming Home From the South Pole
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Turbo Pascal Turns 40
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.
It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.
IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).
https://processing.org/
https://p5js.org/
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My Google Play Developer account has been terminated
I thought it could be funny to use the javascript version of it https://p5js.org/ in a web page and then wrap it in a Unity app, since Unity was and is the environment I use for making apps.
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Repetition can make you loopy!: Intro to JavaScript Loops
In this last section, I'll be creating some visual examples to show how helpful loops can be. I'll be using p5js, a JavaScript library with functionality for creative coding. That being said, I'll try to give a condensed version of the functions being utilized in the following examples.
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G9.js: Automatically Interactive Graphics
I was curious too, took a little bit of digging :)
"the original domain of [P]rocessing was proce55ing.net, so people used to sometimes refer to processing as proce55ing or P5 or p5 for short. they still do sometimes. p5.js is a reference to that."
from https://github.com/processing/p5.js/issues/2443
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[OC] Monthly Performance of the S&P 500: 94 Years in 1 Video.
Sketch.js - https://p5js.org/
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Ask HN: How to teach a kid of 15 Linux and programming
> how do I get him learning programming in a fun way?
Processing / P5.js can be pretty fun to learn. You use a real programming language to create art and animations. With little code you can get a circle on the screen, then making it move, then following your mouse, then adding other shapes, then changing colour depending on some event… It’s conductive to experimentation and a way to gradually introduce concepts.
https://processing.org/
https://p5js.org/
https://thecodingtrain.com/
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[OC] I created a simple, free waveform and genre visualizer for your top ten Spotify songs, a few samples below and link to the tool in the comments!
Then I used p5js to create the 'art' itself, really user friendly coding framework with lots of resources online! If you want to get into coding, that is a really great entry point with Daniel Schiffman's coding train videos on YT!
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Different texture types
Posted an issue for it that u guys can check out here: https://github.com/processing/p5.js/issues/6166
What are some alternatives?
ethereum-burn-stats - Website that showcases EIP-1559 Burn
three.js - JavaScript 3D Library.
prysm - Go implementation of Ethereum proof of stake
paper.js - The Swiss Army Knife of Vector Graphics Scripting – Scriptographer ported to JavaScript and the browser, using HTML5 Canvas. Created by @lehni & @puckey
info - ℹ️ Uniswap v1+v2 analytics
fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
consensus-specs - Ethereum Proof-of-Stake Consensus Specifications
two.js - A renderer agnostic two-dimensional drawing api for the web.
rocketpool
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
erc721 - The reference implementation of the ERC-721 non-fungible token standard.
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps