awesome-react-three-fiber
react-three-a11y
awesome-react-three-fiber | react-three-a11y | |
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1 | 7 | |
146 | 517 | |
- | 1.7% | |
0.0 | 5.0 | |
about 3 years ago | 3 months ago | |
TypeScript | ||
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
awesome-react-three-fiber
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How to reproduce Death Stranding UI with react and react-three-fiber
This article requires some knowledge about threejs and react-three-fiber. If you have no experience in threejs the best resource on the web to get started is the course made by Bruno Simon: ThreejsJourney If you’re looking for resources on react-three-fiber you can take a look at this repository
react-three-a11y
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Show HN: 3D Framework for the Web. Built on Svelte and Three.js
Thanks! Threlte is "just" offering a declarative way to express Three.js. If you know how the `` component and its props and event handlers work, you can use the Three.js documentation for everything else.
Apart from that with Threlte I personally practice documentation-driven-development, so ecosystem packages are exhaustively documented. If you're missing something, let us know via an issue[1] or on Discord[2].
Accessibility is a topic we didn't care enough yet to be perfectly honest. Accessibility doesn't stop at screen readers though, it's about contrast, size, colors, motion, reachability, and so much more that we cannot provide and are a consumer topic. Naturally WebGL apps suffer from being practically invisible to screenreaders. There are workarounds[3] but essentially this has to be solved by consumers of Threlte (devs) and hopefully by browser vendors at some point in the future.
[1] https://github.com/threlte/threlte/issues
[2] http://chat.threlte.xyz
[3] https://github.com/pmndrs/react-three-a11y
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how do you design scrolling "through" a website?
There is an accessibility library from drei: https://github.com/pmndrs/react-three-a11y
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Making components Links (r3f/drei)
Caveat: Not the most accessible thing ever. The pmndrs crew made a tool that does this way more accessibly, this would be my production-grade recommendation: https://github.com/pmndrs/react-three-a11y
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Is it even remotely practical to make Three.js experiences accessible? (controls/nav/text/objects/etc)
like /u/thesonglessbird said, it exists: https://github.com/pmndrs/react-three-a11y it covers screen readers, tabbing , focus indication, roles, and so on.
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Chart.js 4.0 — new release of the popular open source charting library
That’s a bit of a cop out - React Three Fiber renders to a canvas too (obviously) and there’s a bunch of accessibility stuff in its semi-official ecosystem https://github.com/pmndrs/react-three-a11y
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React Three Fiber and NextJS Starter Template
♿ R3F A11y
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How to reproduce Death Stranding UI with react and react-three-fiber
To simulate the selected state you can try to use react-three-a11y. By wrapping our model with the component we will have access to hover, focus, and pressed state through useA11y() hook. We can try to display a SelectedMaterial based on the hover state for example.
What are some alternatives?
leva - 🌋 React-first components GUI
gltf-pipeline - Content pipeline tools for optimizing glTF assets. :globe_with_meridians:
gltfjsx - 🎮 Turns GLTFs into JSX components
use-sound - A React Hook for playing sound effects
react-three-fiber - 🇨🇭 A React renderer for Three.js [Moved to: https://github.com/pmndrs/react-three-fiber]
valtio - 💊 Valtio makes proxy-state simple for React and Vanilla
r3f-experiments - Experiments with React Three Fiber
drei - 🌭 useful helpers for react-three-fiber [Moved to: https://github.com/pmndrs/drei]
twind - The smallest, fastest, most feature complete Tailwind-in-JS solution in existence.