awesome-react-renderer
react-three-fiber
awesome-react-renderer | react-three-fiber | |
---|---|---|
7 | 113 | |
1,860 | 26,057 | |
- | 1.4% | |
4.0 | 9.0 | |
15 days ago | about 17 hours ago | |
TypeScript | ||
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
awesome-react-renderer
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Interview with Senior JavaScript Developer 2024 [video]
Yes, the reactions to it were not very enthusiastic as you'd expect. Also it did have a11y issues.
There are a lot of interesting renderers for react, some of them are even maintained: https://github.com/chentsulin/awesome-react-renderer
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nvim-react: ReactJS like UI framework for Neovim (WIP)
Cool work! But title is indeed misleading :( It's because what you've presented is indeed possible with react and js as they're quite versatile, look at this awesome list for examples: https://github.com/chentsulin/awesome-react-renderer
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Why would we need React without ReactDOM library?
There is a lot of them https://github.com/chentsulin/awesome-react-renderer
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Why did react chose virtual DOM instead of using real DOM, when other frameworks are more fast even after using real DOM?
For example, because I know React, I was able to code a 3D application that uses ThreeJS and place 3D objects on the screen instead of divs, using the same methodologies just like in a normal web app. You can see other rendering targets at https://github.com/chentsulin/awesome-react-renderer. There are some pretty interesting ones out there.
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Why Virtual DOM is considered faster that directly updating the real DOM.
List of custom renderers
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Starter using Vite + React + TypeScript + Tailwind CSS.
Due to its awesome renderer system, there are many React Renderor. So React can be not used only Web, for example, used by React Native.
- Awesome React Renderer
react-three-fiber
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3JS Job Market
this is perfect then. a large part of the threejs userbase is using https://github.com/pmndrs/react-three-fiber (roughly 1/4, and growing) and this is also where you find lots of job opportunities. fiber has a vast eco system, but if you can pair this with your knowledge of shaders you'll find a job tomorrow if you wanted.
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Next topics for mastering frontend
there's 3d with threeJS you could play around with that and hooking it into react with react-three-fiber.
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Was anyone able to make a 3D CAD tool in React?
Have you looked at this: https://github.com/pmndrs/react-three-fiber
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CLI vs Expo
Only instance in recent memory where I was able to get something working with Expo but not the CLI was when trying to integrate react-three-fiber, but even that may be resolved now.
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Getting started with 3D web development
this will put you at a massive advantage: https://github.com/pmndrs/react-three-fiber it's a renderer, just like react-dom, it won't change what threejs is or how it functions.
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Suggestions needed
there's a whole eco system around three in react and next. it starts with react-three-fiber, drei has tons of helpers, and then there's three-next for when you need 100% lighthouse, persisting canvas across routes etc.
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Built a new splash page at the beginning of the year. Used the opportunity to experiment with react-three-fiber.
I picked the stack I did to expand upon my skill set. In particular, I wanted to brush up on react-three-fiber, react-spring & drei.
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My own collection so far :)
I think the easiest for you would be to get into this through web development try this https://github.com/pmndrs/react-three-fiber coupled with this https://github.com/pmndrs/react-xr But don't expect super beautiful graphic from this, it's abstraction over three.js library which is abstraction over webgl standard which implements OpenGL ES 2.0 which is 7 years old graphics standard targeted to mobile devices with not much power. Or you can experiment with unity (unity XR) or unreal engine which are harder to learn but produce better graphics.
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Why react?
On the technical side, the ability to have pluggable renderers has been very useful for us. We never would have considered 3D without react-three-fiber. Building cli applications with react-ink is pretty cool.
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3D Product Card With ReactJS
Then, we need to install the dependencies that we will use in this project. We will use Three.js library, @react-three/fiber and @react-three/drei.
What are some alternatives?
soprano.nvim - Play soprano music in neovim
drei - 🥉 useful helpers for react-three-fiber
morphdom - Fast and lightweight DOM diffing/patching (no virtual DOM needed)
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
vite - Next generation frontend tooling. It's fast!
THREE.MeshLine - Mesh replacement for THREE.Line
Tailwind CSS - A utility-first CSS framework for rapid UI development.
Next.js - The React Framework
react-pdf - 📄 Create PDF files using React
framer/motion - Open source, production-ready animation and gesture library for React
nvim-react - Reactive UI framework for neovim
wasm-bindgen - Facilitating high-level interactions between Wasm modules and JavaScript