awesome-nim VS sokol-zig

Compare awesome-nim vs sokol-zig and see what are their differences.

awesome-nim

A curated list of awesome Nim frameworks, libraries, software and resources. (by ringabout)

sokol-zig

Zig bindings for the sokol headers (https://github.com/floooh/sokol) (by floooh)
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awesome-nim sokol-zig
9 9
1,043 279
- -
4.9 9.0
21 days ago 12 days ago
Nim C
Creative Commons Zero v1.0 Universal -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

awesome-nim

Posts with mentions or reviews of awesome-nim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-01.
  • Nim v2.0 Released
    49 projects | news.ycombinator.com | 1 Aug 2023
    Ones that have not been mentioned so far:

    nlvm is an unofficial LLVM backend: https://github.com/arnetheduck/nlvm

    npeg lets you write PEGs inline in almost normal PEG notation: https://github.com/zevv/npeg

    futhark provides for much more automatic C interop: https://github.com/PMunch/futhark

    nimpy allows calling Python code from Nim and vice versa: https://github.com/yglukhov/nimpy

    questionable provides a lot of syntax sugar surrounding Option/Result types: https://github.com/codex-storage/questionable

    ratel is a framework for embedded programming: https://github.com/PMunch/ratel

    cps allows arbitrary procedure rewriting to continuation passing style: https://github.com/nim-works/cps

    chronos is an alternative async/await backend: https://github.com/status-im/nim-chronos

    zero-functional fixes some inefficiencies when chaining list operations: https://github.com/zero-functional/zero-functional

    owlkettle is a declarative macro-oriented library for GTK: https://github.com/can-lehmann/owlkettle

    A longer list can be found at https://github.com/ringabout/awesome-nim.

  • Hamarosan itt a Nim programozási nyelv 2.0.0-s változata
    1 project | /r/codingHungary | 2 Apr 2023
    Hasznos cuccok hozzá: https://github.com/ringabout/awesome-nim
  • Nim 2.0.0 RC2
    10 projects | news.ycombinator.com | 31 Mar 2023
    Ecosystem-wise - a brief subset of Nim packages:

        https://github.com/ringabout/awesome-nim
  • Twenty five thousand dollars of funny money
    3 projects | news.ycombinator.com | 3 Dec 2022
    One can, of course, go much further than simply distinct number types: https://github.com/ringabout/awesome-nim#science

    (Unchained seems maybe the most featureful of those units packages.)

  • An Intuition for Lisp Syntax
    2 projects | news.ycombinator.com | 28 Aug 2022
    > This is useful for compiler programmers, or maybe also those writing source code analyzers/optimizers, but is that it?

    It is also useful for anyone wanting to implement language-level features as simple libraries. Someone else brought up Nim here: it's a great example of what can be done with metaprogramming (and in a non-Lisp language) as it intentionally sticks to a small-but-extendable-core design.

    There's macro-based libraries that implement the following, with all the elegance of a compiler feature: traits, interfaces, classes, typeclasses, contracts, Result types, HTML (and other) DSLs, syntax sugar for a variety of things (notably anonymous functions `=>` and Option types `?`), pattern matching (now in the compiler), method cascading, async/await, and more that I'm forgetting.

    https://github.com/ringabout/awesome-nim#language-features

  • Nim: Curated Packages
    7 projects | news.ycombinator.com | 27 May 2022
    Just under their table of contents, they say that "This list is fairly outdated." and point you to https://github.com/xflywind/awesome-nim - and that repo seems to have recent updates.
  • Nim Community Survey 2021 Results
    4 projects | news.ycombinator.com | 14 Jan 2022
    Thanks for making these, I actually had no idea these existed! I don't "need" them now but seeing these gives me ideas for projects and makes future things easier.

    I wish discovery of community libraries was higher, I'm constantly discovering libraries that do amazing things 'hidden' away. I know there's https://nimble.directory/ and https://github.com/xflywind/awesome-nim but most of the time I end up using a search engine for something specific if I think of it.

  • Prologue: A powerful web framework written in Nim
    4 projects | dev.to | 21 Oct 2020
    awesome-nim: https://github.com/xflywind/awesome-nim

sokol-zig

Posts with mentions or reviews of sokol-zig. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-01.
  • Zig cookbook: collection of simple Zig programs that demonstrate good practices
    6 projects | news.ycombinator.com | 1 Jan 2024
    Zig currently doesn't allow chained designators and also doesn't allow to partially initialize arrays and fill up the rest of the array with default values.

    E.g. the closest Zig equivalent to this C99 code:

    https://github.com/floooh/sokol-samples/blob/b3bc55c4411fa03...

    ...is this:

    https://github.com/floooh/sokol-zig/blob/a4b3c287fadd153a504...

    ...note how part of the initialization had to be moved out into "code".

    There's a ticket about this here, but it's currently not high-priority:

    https://github.com/ziglang/zig/issues/6068

  • Nim v2.0 Released
    49 projects | news.ycombinator.com | 1 Aug 2023
    I maintain auto-generated bindings for my C libraries for Zig and Nim (and Odin and Rust - although the Rust bindings definitely need some love to make them a lot more idiomatic).

    I think looking at the examples (which is essentially the same code in different languages) gives you a high level idea, but they only scratch the surface when it comes to language features (things like the Zig code not using comptime features):

    Zig: https://github.com/floooh/sokol-zig/tree/master/src/examples

    Nim: https://github.com/floooh/sokol-nim/tree/master/examples

    Odin: https://github.com/floooh/sokol-odin/tree/main/examples

    Rust: https://github.com/floooh/sokol-rust/tree/main/examples

  • Zig Build System
    8 projects | news.ycombinator.com | 14 Apr 2023
    IMHO you really need a programming language to describe a build, even when the result looks very declarative.

    E.g. not sure how Meson handles this, but when I have a project with dozens of similar build targets and platform specific compile options, I really want to do the build description in a loop instead of a data tree.

    (for example: https://github.com/floooh/sokol-zig/blob/3f978e58712f9eb029b...)

  • Zig and WASM
    11 projects | news.ycombinator.com | 13 Jul 2022
  • Mach v0.1 - cross-platform Zig graphics in ~60 seconds
    1 project | /r/Zig | 4 Apr 2022
    Is this project comparable to the zig sokol project?https://github.com/floooh/sokol-zig
  • How does zig magically cross compile without target shared libraries
    1 project | /r/Zig | 31 Mar 2022
    I was rather amazed that I could cross-compile the zig-sokol examples https://github.com/floooh/sokol-zig for a Windows target on a Linux host (WSL Ubuntu). I simply set -target x86_64-windows and copied the executable into Windows and got a nice spinning cube displayed.
  • Mach Engine: The Future of Graphics (With Zig)
    3 projects | news.ycombinator.com | 18 Oct 2021
    (disclaimer: shameless plug) Here's another cross-platform alternative, auto-generated Zig bindings to the Sokol headers:

    https://github.com/floooh/sokol-zig

    This is quite a bit slimmer than using one of the WebGPU libraries like wgpu-rs or Dawn, because sokol-gfx doesn't need an integrated shader cross-compiler (instead translation from a common shader source to the backend-specific shader formats happens offline).

    Eventually I'd also like to support the Android, iOS and WASM backends from Zig (currently this only works from C/C++, for instance here are the WASM demos: https://floooh.github.io/sokol-html5/)

  • Making Win32 APIs More Accessible to More Languages
    6 projects | news.ycombinator.com | 23 Jan 2021
    I'm tackling this issue from two sides:

    (1) Change the C-API to make it more "binding-generator-friendly", for instance by adding a range/slice-struct to th C-API which bundles a pointer and associated size, or specially named typedefs that only exist to give the binding generator hints for special case handling.

    (2) Make the bindings-generator configurable on a per-language and per-API basis, this can be as simple as a map which overrides type- and function-names, or injects manually written code into the generated bindings.

    The goal is to make the generated bindings more idiomatic to the target language.

    This mostly works if you have control over the underlying C-API of course, e.g. the language bindings are created by the original C-library project, not as an external project to convert a fixed C-API.

    I wrote a blog post about this whole topic:

    https://floooh.github.io/2020/08/23/sokol-bindgen.html

    ...and here's an example of one such semi-auto-generated Zig bindings, note the two "injected" helper functions at the top:

    https://github.com/floooh/sokol-zig/tree/master/src/sokol

    ...for instance note the "injected" helper functions here:

    https://github.com/floooh/sokol-zig/blob/1c93f60ad178869b84d...

  • Game Development
    4 projects | /r/Zig | 5 Jan 2021
    As you can see from the comments there are lots of options. Sokol is another one https://github.com/floooh/sokol-zig

What are some alternatives?

When comparing awesome-nim and sokol-zig you can also consider the following projects:

prologue - Powerful and flexible web framework written in Nim

zig-bgfx-sdl2 - Minimal zig project to get bgfx running with sdl2

nim-chronos - Chronos - An efficient library for asynchronous programming

bigger - bigg (bgfx + imgui + glfw + glm) + utils

awesome-prologue - Plugins for prologue written in Nim.

sokol-samples - Sample code for https://github.com/floooh/sokol

prologue-examples - A repository to host examples for Prologue framework written in Nim language.

go - The Go programming language

nimtraits - Automatic trait implementation for nim types

JNA - Java Native Access

enu - A Logo-like 3D environment, implemented in Nim

ffmpeg - FFmpeg Zig package