awesome-gamemaker
TIC-80
awesome-gamemaker | TIC-80 | |
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15 | 134 | |
212 | 4,777 | |
- | - | |
7.4 | 9.2 | |
15 days ago | 4 days ago | |
C | ||
Creative Commons Zero v1.0 Universal | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
awesome-gamemaker
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Web Game Engines and Libraries
I'm in love with Gamemaker, which got me interested in programming: https://gamemaker.io
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
My 9-yo son has been making games with GameMaker https://gamemaker.io/
It's a popular framework for creating 2D HTML games and publishing them on sites like Crazy Games.
GameMaker has a lot of great tutorials and templates that makes it easy to get up and running. I usually just set him up with one of the existing game templates and let him loose on customizing the characters using the built-in tools. Then I help him customize the game interactions. GameMaker has two modes: one for visual flow editing and one for directly editing the code. It's a great onramp to learning to code with a super low barrier to entry.
- Good coding groups for black women?
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Is godot a good engine for a young ass boy who cant do shit in programming or anything game related.
I started my hobby game development journey with Game Maker Studio - https://gamemaker.io . Now I've switched to Godot for its simplicity and rich set of advanced features to actually build almost AAA games? if that's a thing.
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Easy game making and coding for tech learners
Many popular game engines use this tiered approach including Unity, Unreal Engine, and Game Maker. However, many free and open-source software engines are released under the permissive MIT license.
- No offense, but what is that language?
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How to code running ?
Assuming you don't have any prior programming experience, since your goal is Undertale modding it might be best to start by learning how to use GameMaker (with the GML programming language, not the drag-and-drop): https://gamemaker.io
- necesito ayuda para un juego
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Easy "blur vignette" shader out there?
List of useful links for gamemaker https://github.com/bytecauldron/awesome-gamemaker
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Humble Bundle clean out - gift links to Steam keys.
GameMaker Studio 2 Creator 12 Months
TIC-80
- Picotron Is a Fantasy Workstation
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Or the more free TIC-80. I have paid for both, but never used either enough to be able to say one or the other has any significant advantages.
https://tic80.com/
- Not only Unity...
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PicoCalc
I wish the community moved to an open source option like TIC-80[0].
0. https://tic80.com/
- Publishing my first game using pico-8
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LÖVE: a framework to make 2D games in Lua
Main differences are: 16:9 aspect ratio, no cpu limits and many languages to tinker with: lua, js, squirrel, wren, janet, wasm, ... and just recently - a Python support was added.
https://tic80.com
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Procedural Tree Generator - Free Pixel Art Tool
Included native builds for windows, mac, linux, html, and also TIC-80's .PNG, .TIC and .LUA formats. Try out the web version here - https://tic80.com/play?cart=3424 See the TIC-80 wiki for instructions on exporting https://github.com/nesbox/TIC-80/wiki
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Procedural Tree Generator
https://github.com/nesbox/TIC-80/ - TIC-80 website (for running .lua .png or .tic files) as well as TIC-80 documentation.
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Hey, I need advice!😶
Try https://tic80.com/ instead of PICO-8, it's a free open-source alternative and still fun.
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Anybody working on games here?
Tho personally I've come to prefer making my games in https://love2d.org and https://tic80.com
What are some alternatives?
UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
love - LÖVE is an awesome 2D game framework for Lua.
SnowState - Finite State Machine for GameMaker
pyxel - A retro game engine for Python
awesome-ebitengine - A curated list of awesome Ebitengine frameworks, libraries and software
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
pixel-perfect-object-based-collision - This is the pixel-perfect object-based collision tutorial code for GameMaker (as of IDE v2023.1.1.62).
LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
ruffle - A Flash Player emulator written in Rust