awesome-ebitengine
lovr
awesome-ebitengine | lovr | |
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7 | 35 | |
564 | 1,658 | |
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6.5 | 9.7 | |
6 days ago | 4 days ago | |
C | ||
GNU General Public License v3.0 or later | MIT License |
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awesome-ebitengine
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Hello, world – A technical overview of the software powering bgammon.org
Hey, author here. I am glad to answer any questions.
Ebitengine is a blast to use as a game developer, and if you are at all considering trying it out, please do. The awesome-ebitengine repository links out to a lot of helpful developer resources:
https://github.com/sedyh/awesome-ebitengine
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Making Games in Go for Absolute Beginners
I have been a happy user of Ebitengine for several years. If you are interested in seeing the source of some games created with it, check out the awesome-ebitengine list.
https://github.com/sedyh/awesome-ebitengine
All of the games listed on my itch.io profile were created using Ebitengine, and they are all open source.
https://rocketnine.itch.io
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Ask HN: Released games built on FOSS engines?
This is a list of released, open source games created in Go using the Ebitengine game engine:
https://github.com/sedyh/awesome-ebitengine#games
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Game Dev in Golang
Also here is a list of gamedev libs for Golang. Most are engine agnostic: https://github.com/sedyh/awesome-ebitengine
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how mature is ebiten?
Awesome Ebitengine
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gomobile?
There’s a graphics library https://github.com/hajimehoshi/ebiten that is fairly popular. Someone has a list of projects using it https://github.com/sedyh/awesome-ebiten
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Ebiten in 2021 (Go game engine)
Awesome Ebiten, an index of useful resources for anyone interested in Ebiten.
lovr
- Ask HN: Released games built on FOSS engines?
- LÖVE: a framework to make 2D games in Lua
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Ask HN: Favorite Game Engine?
I haven't used many engines, but I've been programming some simple games with LÖVE [0] and (to a lesser extent) LÖVR [1] and like them both.
But maybe not real game engines, as you need to do quite a bit of work by yourself. I guess it depends what your definition is of a game engine.
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[0]: https://love2d.org
[1]: https://lovr.org
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Is it really bad using an unpopular framework?
not to mention there's LÖVR as well if you want to 3D
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Is it okay to ask a question about Lovr here?
As for your question - yes, it's possible to develop for the Quest. The website has information on how to do that.
- need help choosing a game engine in lua for a 3d desktop/vr game
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Making a game without a pc that can run VR?
lovr.org - VR game engine with lua
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Lua, a Misunderstood Language
I'll add LOVR (https://lovr.org/), the 3D analog to LOVE. Haven't used it personally so ymmv.
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I love Python, but I ought to branch out. I've done some stuff in C# and Java, but never as much as I've done in Python.
If you are into VR, I'd try lovr.org. It allows you to build VR apps with just lua code.
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Ask HN: Anyone tried development using an Oculus?
Personally I found LÖVR [0] easy to use, based on Lua.
——
[0]: https://lovr.org/
What are some alternatives?
awesome-playdate - A list of awesome resources for Playdate (https://play.date) game development and the Playdate SDK (https://play.date/dev/)
raylib - A simple and easy-to-use library to enjoy videogames programming
ebitengine-rock-paper-scissors - Rock Paper Scissors Wars
A-Frame - :a: Web framework for building virtual reality experiences.
tetra3d - Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
love - LÖVE is an awesome 2D game framework for Lua.
awesome-gamemaker - A curated list of awesome libraries, snippets, guides, and projects for GameMaker.
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Ebiten - Ebitengine - A dead simple 2D game engine for Go
Godot - Godot Engine – Multi-platform 2D and 3D game engine
halley - A lightweight game engine written in modern C++
OculusQuestMixedRealityForiOS - Mixed Reality app for iOS