awesome-blazor
LearnOpenGL
awesome-blazor | LearnOpenGL | |
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30 | 624 | |
8,506 | 10,290 | |
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6.7 | 3.8 | |
8 days ago | 16 days ago | |
C++ | ||
Creative Commons Zero v1.0 Universal | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
awesome-blazor
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awesome-blazor VS NOV-Examples-for-Blazor - a user suggested alternative
2 projects | 13 Jul 2023
- Showcase site for Blazor projects (wip) looking for project submissions
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BasicFrame.WebControls.BasicDatePicker.dll Question
Since I don’t know what theme constraints you might have, I’d check out this and go to the ‘Component Bundles’ section under ‘Libraries and Extensions’. There are some good open source component libraries that should offer at least one good date picker alternative that you could drop in for the licensed one causing you issues.
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Live Search from MySQL DB in Blazor Server
Querying a (MySQL) database can be done in multiple ways in .NET, I usually prefer to use Entity Framework Core. For components, I like to use the MudBlazor component library. It also has an autocomplete component. If you want to look at different options for Blazor libraries/components(and more) you can take a look at this awesome collection.
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Where can I learn Blazor?
Anyhow, there are a few similar sites at https://blazorschool.com/ and https://blazor-university.com/ , and if you're serious about it there are a ton of resources catalogued at https://github.com/AdrienTorris/awesome-blazor
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Any Blazor templates?
https://github.com/AdrienTorris/awesome-blazor, specifically under the Libraries & Extensions section.
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awesome-blazor VS wisej-extensions - a user suggested alternative
2 projects | 10 May 2022
- blazor or javscript frameworks
- Blazor Tutorials
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Advancing in C#/becoming a senior dev
It is usually true that Microsoft's documentation falls behind their implementations, but it does eventually catch up. But this: https://docs.microsoft.com/en-us/aspnet/core/blazor/?view=aspnetcore-6.0 isn't all that bad. There are a lot of resources here https://github.com/AdrienTorris/awesome-blazor too.
LearnOpenGL
- Learn OpenGL eBook
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LearnD3D11, a guide aimed at anyone trying to learn Direct3D11
Also recommended: LearnOpenGL [1] and Vulkan Guide [2]
[1]: https://learnopengl.com/
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Making Small Games, Which Is Fun in Itself
I want to begin game development as a hobby, but I'm unsure where to start. I did follow through https://learnopengl.com/ a few years ago, and while it was a very interesting experience, I imagine I would need to use an existing engine to be productive.
Do you recommend any books and tutorials aimed at experienced programmers with 0 knowledge of game development/design?
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Is there space in this field for extreme cases like mine ?
- Game development - Unity3D project based learning in C#: https://learn.unity.com/ - Graphics - There was another user on r/GraphicsProgramming the other day (who teaches Computer Graphics at his university) that linked their lecture series for the entry year of their course here: https://tamats.com/learn/realtime-graphics/ - Project based learning: https://github.com/ssloy/tinyrenderer/wiki - Rendering API tutorials: https://vulkan-tutorial.com/, https://learnopengl.com/
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Where do I start to learn C++ for a game development
If u want to make 3D game, you'll probably want to learn some 3D shader graphic stuff. OpenGL is a good start. https://learnopengl.com
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Ask HN: Learn Graphics Programming, Recommendations?
LearnOpenGl.com
Possibly a smidge outdated.
Goes from blank window to rendering 3d meshes with advanced lighting techniques (HDR, SSAO and more).
Heped me understand shader pipeline, so I recommend it.
https://learnopengl.com
- I’m Bored AF!
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Looking to get started
and then https://learnopengl.com/
- Ajutor in privinta incercarii a face un joc
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Is a bounding volume a mesh? (for visualization)
I'm reading the guest article about frustum culling on learnopengl.com and there's a video demonstrating how it works and for debug purposes they have a bunch of spheres turning red or green which I assume means they're being culled or not so my question is if I wanted to do this do I have to make a mesh for whatever bounding volume shape or is there a specific method for something like this?
What are some alternatives?
Svelte - Cybernetically enhanced web apps
raylib - A simple and easy-to-use library to enjoy videogames programming
video.js - Video.js - open source HTML5 video player
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Bootstrap - The most popular HTML, CSS, and JavaScript framework for developing responsive, mobile first projects on the web.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Owl Carousel 2 - DEPRECATED jQuery Responsive Carousel.
sokol - minimal cross-platform standalone C headers
Angular - Deliver web apps with confidence 🚀
bevy - A refreshingly simple data-driven game engine built in Rust
Vue.js - This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core
SFML - Simple and Fast Multimedia Library