avalonia-dotnet-templates
language-ext
avalonia-dotnet-templates | language-ext | |
---|---|---|
7 | 41 | |
440 | 6,176 | |
2.7% | - | |
8.6 | 6.9 | |
about 2 months ago | 14 days ago | |
C# | C# | |
MIT License | MIT License |
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avalonia-dotnet-templates
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The combined power of F# and C#
Avalonia does Just Work from F#; it even has `dotnet new` templates for F# (https://github.com/AvaloniaUI/avalonia-dotnet-templates).
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Following the Todo App tutorial, VS22 templates are missing files?
That said the ViewLocator was removed intentionally from the templates: https://github.com/AvaloniaUI/avalonia-dotnet-templates/issues/177
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Is the addon for rider broken I installed it but no AvaloniaUI option?
The plugin only adds a live previewer similar to that of WPF. To create a new avalonia project, you need to install the dotnet templates which can be found here: https://github.com/AvaloniaUI/avalonia-dotnet-templates
- Window template
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Avalonia XAML in VSCode?
Here is link number 1 - Previous text "CLI"
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Modded games are the true last hurdle for Linux gaming
You could use Avalonia. This is xaml crossplatform and will be better supported than wpf. You can get the templates for dotnet new Avalonia. It's xaml, fast templates and there is a designer op github, can't fidn it atm. Some examples
language-ext
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The Monad Invasion - Part 2: Monads in Action!
You probably noticed that .SetName() returns a Either. You may have come across Unit in libraries like MediatR or Language-Ext. It's a simple construct representing a type with only one possible value. We use it as a placeholder for operations that do not return a value but may return another state. In our example, .SetName() is a Command that does not return a value but may fail. Therefore, the monad Either carries two possible states: Right (without value) or Left (with an Error).
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The Monad Invasion - Part 1: What's a Monad?
Language-Ext is my personal favourite, but it can be a bit overwhelming for beginners due to its extensive feature set
- Why don't you just use F#?
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The combined power of F# and C#
> but I just want something closer to Scala, but for .Net
That's what I'm working toward with my language-ext library [1]. Obviously more support for expression based programming would be welcome (and higher kinds), but you can do a lot with LINQ and a good integrated library surface.
[1] https://github.com/louthy/language-ext
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Option<T> monad for Unity/UniTask
Definitely a fan of option types, I wonder this library has anything over the C# library language-ext which also has an Option type?
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Result pattern: language-ext vs FunctionalExtensions?
Hey, I am considering adopting the Result pattern in my codebase. Wanted to get some opinions from someone who has experience with it: should I start with language-ext or FunctionalExtensions?
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John Carmack on Functional Programming in C++ (2018)
> [1] https://github.com/louthy/language-ext
Cool library. I've had a few of these patterns in my Sasa library for years, but you've taken it to the Haskell extreme! Probably further than most C# developers could stomach. ;-)
You might be interested in checking out the hash array mapped trie from Sasa [1]. It cleverly exploits the CLR's reified generics to unbox the trie at various levels which ends up saving quite a bit of space and indirections, so it performs almost on par with the mutable dictionary.
I had an earlier version that used an outer struct to ensure it's never null, similar to how your collections seem to work, but switched to classes to make it more idiomatic in C#.
I recently started sketching out a Haskell-like generic "Deriving" source generator, contrasted with your domain-specific piecemeal approach, ie. [Record], [Reader], etc. Did you ever try that approach?
[1] https://sourceforge.net/p/sasa/code/ci/default/tree/Sasa.Col...
[2] https://sourceforge.net/p/sasa/code/ci/57417faec5ed442224a0f...
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Don't sleep on Linq query syntax if you regularly iterate through large/complex data sources
languageext supports linq for its monads and I kinda love it. The challenge is convincing my colleagues. 😅
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What C# feature blew your mind when you learned it?
language-ext supports it and it's pretty dang cool.
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It's actually not that bad...
I can only recommend c# language extensions library https://github.com/louthy/language-ext
What are some alternatives?
awesome-avalonia - A collection of interesting libraries and tools for Avalonia project.
OneOf - Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching
winetricks - Winetricks is an easy way to work around problems in Wine
CSharpFunctionalExtensions - Functional extensions for C#
WolvenKit - Community Mod editor/creator for REDengine games.
Optional - A robust option type for C#
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
MoreLINQ - Extensions to LINQ to Objects
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs [Moved to: https://github.com/sonic2kk/steamtinkerlaunch]
Curryfy - Provides strongly typed extensions methods for C# delegates to take advantages of functional programming techniques, like currying and partial application.
EternalBasher - Collection of bash scripts for different aspects of Doom Eternal modding, made easy on Linux. Made by Leveste and PowerBall253.
VisualFSharp - The F# compiler, F# core library, F# language service, and F# tooling integration for Visual Studio