avalonia-dotnet-templates
steamtinkerlaunch
avalonia-dotnet-templates | steamtinkerlaunch | |
---|---|---|
7 | 336 | |
440 | 1,011 | |
2.7% | - | |
8.6 | 8.3 | |
about 2 months ago | over 1 year ago | |
C# | Shell | |
MIT License | GNU General Public License v3.0 only |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
avalonia-dotnet-templates
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The combined power of F# and C#
Avalonia does Just Work from F#; it even has `dotnet new` templates for F# (https://github.com/AvaloniaUI/avalonia-dotnet-templates).
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Following the Todo App tutorial, VS22 templates are missing files?
That said the ViewLocator was removed intentionally from the templates: https://github.com/AvaloniaUI/avalonia-dotnet-templates/issues/177
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Is the addon for rider broken I installed it but no AvaloniaUI option?
The plugin only adds a live previewer similar to that of WPF. To create a new avalonia project, you need to install the dotnet templates which can be found here: https://github.com/AvaloniaUI/avalonia-dotnet-templates
- Window template
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Avalonia XAML in VSCode?
Here is link number 1 - Previous text "CLI"
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Modded games are the true last hurdle for Linux gaming
You could use Avalonia. This is xaml crossplatform and will be better supported than wpf. You can get the templates for dotnet new Avalonia. It's xaml, fast templates and there is a designer op github, can't fidn it atm. Some examples
steamtinkerlaunch
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Steam Deck
I haven't used it myself but steamtinkerlaunch is definitely your best bet. It lets you easily set up Mod Organizer 2 or Vortex directly on your Deck. The quite extensive wiki will provide more information than I possibly could.
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Project lead change
For any problems, suggestions and contributions you might have, please use the issue tracker (which was the preferred way already before)
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Man New Vegas looks so good on here! Forgot how great this game was. Still can't believe I'm playing this on a handheld.
Tinker Launcher is the easiest way to do it. There is also a third party Linux "port" of MO2 you can install. Tinker Launcher is my preferred method. ProtonupQT is not where you get it from. https://github.com/frostworx/steamtinkerlaunch/wiki/Installation
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Does vortex collection work on lutris?
Another app / set of scripts I have found is https://github.com/frostworx/steamtinkerlaunch.
- FSR appears to have no effect on Geometry Dash (Steam game).
- 1k ⭐
- Can't create mixed-case collections ("Vortex")
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Set up steam tinker launch on my steam deck to run a nonsteam game with Wine 5.22. Can’t get it to download!
https://github.com/frostworx/steamtinkerlaunch/tree/mo2-overhaul branch.
- Modding Skyrim (Oldrim) on Steam Deck
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Does the steam deck allow skyrim modding?
Yes you can use mods/mod managers with Steam Tinker Launcher
What are some alternatives?
awesome-avalonia - A collection of interesting libraries and tools for Avalonia project.
modorganizer2-linux-installer - An easy-to-use Mod Organizer 2 installer for Linux
winetricks - Winetricks is an easy way to work around problems in Wine
winesapOS - winesapOS - Game with Linux anywhere, no installation required!
WolvenKit - Community Mod editor/creator for REDengine games.
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
cheat-engine - Cheat Engine. A development environment focused on modding
EternalBasher - Collection of bash scripts for different aspects of Doom Eternal modding, made easy on Linux. Made by Leveste and PowerBall253.
DepotDownloader - Steam depot downloader utilizing the SteamKit2 library.
Avalonia.FuncUI - Develop cross-plattform GUI Applications using F# and Avalonia!
reshade - A generic post-processing injector for games and video software.