autobake_tools
An easy to use Blender Add-on that allows you to bake Bevel Shader to the Normal Map, Ambient Occlusion to the AO Map in fully automatic mode. (by GarikDog)
BlenderHPL3export
Blender add-on for exporting objects directly to the HPL3 engine (SOMA and Amnesia Rebirth) (by cadehaley)
autobake_tools | BlenderHPL3export | |
---|---|---|
3 | 1 | |
40 | 8 | |
- | - | |
7.3 | 4.6 | |
5 months ago | 3 months ago | |
Python | Python | |
Apache License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
autobake_tools
Posts with mentions or reviews of autobake_tools.
We have used some of these posts to build our list of alternatives
and similar projects.
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Auto-bake tools blender addon. Bevel Shader, AO
GitHub Repo link
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Auto-bake tools. Bevel shader and AO
I would like to introduce you Auto-bake tools blender addon
- Auto-bake tools addon. Normal Map, Ambient Occlusion in one click style
BlenderHPL3export
Posts with mentions or reviews of BlenderHPL3export.
We have used some of these posts to build our list of alternatives
and similar projects.
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Seeking to replace a model in the game with an edited version using Blender
Unfortunately, no progress as of yet - the images are swapped out for the main menu, but in-game the spiders remain the same. I'm using this exporter on Blender v. 3.2.2.
What are some alternatives?
When comparing autobake_tools and BlenderHPL3export you can also consider the following projects:
thangs-blender-addon - A sweet addition to your Blender model pages and Blender catalogs, Thangs-blender-addon is built to connect the Thangs repository to Blender as a mesh search tool!
cats-blender-plugin - :smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more
DmrVBM-blender-to-gms2 - Vertex Buffers from Blender to Game Maker Studio 2
hass-soma-connect - Custom SOMA Connect integration with async support and better connectivity resilience
KITSUNETSUKI-Asset-Tools - KITSUNETSUKI Asset Tools