scaffold-eth
processing
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scaffold-eth | processing | |
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34 | 456 | |
3,067 | 6,445 | |
- | 0.2% | |
9.2 | 0.0 | |
over 2 years ago | 4 months ago | |
CSS | Java | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
scaffold-eth
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What are some resources to get the high level view of complete Blockchain development?
If you want to learn to develop apps for the EVM (Thats Ethereum, Polygon, xDai, Aurora and many others) then you should read through the code in the various branches of https://github.com/austintgriffith/scaffold-eth for really good full-stack examples
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How to create an ERC20 Token and a Solidity Vendor Contract to sell/buy your own token
git clone [https://github.com/austintgriffith/scaffold-eth.git](https://github.com/austintgriffith/scaffold-eth.git) challenge-2-token-vendor cd challenge-2-token-vendor git checkout challenge-2-token-vendor yarn install
- stoyan ported over Scaffold-ETH to smartBCH, which is a smart contract learning environment. Play with it on testnet or even fuck around with it on mainnet (this is why low fees win). Get smart, and change the world!
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How to write your first decentralized app - scaffold-eth Challenge 1: Staking dApp
In this blog post, I’m going to cover the first scaffold-eth speed run project: creating a Staking dApp. If you want to know more about scaffold-eth and my current journey in the web3 world you should read my previous article: My journey in Web3 development: scaffold-eth.
- Game development course
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Anyone know where I can learn to create a 10000 collectible nft collection?
https://github.com/austintgriffith/scaffold-eth is a great ethereum boilerplate project that uses yarn workspaces in a monorepo, its a pretty standard practice that I've seen in the NFT/blockchain dev space.
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Hey ! I've been exploring building decentralised React apps on Ethereum and made this small starter kit with Typescript and Tailwind UI. Check it out!
I'm a fullstack JS developper, i've working and looking heavily into building on ethereum, so this is my first dive into the space. I would love some feeback from more senior devs on this, on the React and Dapp part. It is heavily based on scaffold-eth (and some Uniswap-interface code reading) so I'd recommend starting there if you're starting out rather than my starter, the docs and content there are first class. The stack is just the stack i am used to working with: Tailwind UI, Typescript and Redux Toolkit, and more. I'll be adding more examples other than the Greeter soon. Also i am for hire if you're looking for junior Dapp devs :) Thank your for your time !
- Scaffold Eth is a great place to explore solidity
- What is a Flash loan.
processing
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Our tools shape our selves
reply
I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project.
Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more indy generative art tools like https://processing.org and Strudel (https://news.ycombinator.com/item?id=39924210).
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Let's compile like it's 1992
Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment.
[0] https://processing.org/
- VVVV – A Hybrid Visual/Textual Development Environment
- Random Animations
- Penrose – Penrose
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Program a "Weakest link" for myself IRL game
I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code)
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Turbo Pascal Turns 40
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.
It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.
IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).
https://processing.org/
https://p5js.org/
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Ben Fry Resigns from the Processing Foundation
Processing is very cool, especially if you like graphics.
https://processing.org/
Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.
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Arduino raises $22M Series B round
And it's not even their IDE. They just slapped some AVR compilers into Processing
https://processing.org/
- Što dati djetetu da uči/radi?
What are some alternatives?
uniswap-sushiswap-arbitrage-bot - Two bots written in JS that uses flashswaps and normal swaps to arbitrage Uniswap. Includes an automated demostration.
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
hardhat - Hardhat is a development environment to compile, deploy, test, and debug your Ethereum software.
manim - A community-maintained Python framework for creating mathematical animations.
react-app-boilerplate - A simpler React boilerplate than CRA with more useful built-in features
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
vue-cli-plugin-ethers - Ethereum ethers.js web3 library vuex store module generator plugin for vue-cli 3
kaboom.js - 💥 JavaScript game library
lido-dao - Lido DAO smart contracts
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
hardhat-boilerplate
love - LÖVE is an awesome 2D game framework for Lua.