audio_station
whiskers
audio_station | whiskers | |
---|---|---|
1 | 2 | |
2 | 257 | |
- | - | |
0.0 | 1.9 | |
over 1 year ago | over 2 years ago | |
GDScript | GDScript | |
MIT License | MIT License |
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audio_station
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Godot for GUI
Yeah I like Godot too for its GUI and it also works very well with signals. I made a couple MIT GUI projects, but https://github.com/boukew99/audio_station makes the most uses out of the GUI nodes.
whiskers
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Godot for GUI
Whiskers. An old Visual Dialogue Editor. Opensource. https://github.com/LittleMouseGames/whiskers
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What's a good android engine for an old-school writer?
Something to note, if you browse the Godot feeds (reddit, twitter) you will see that a lot of people create dialogue editors in it. This is because creating these tools in Godot is pretty easy (I have made on in the past too called Whiskers) so this may be a good candidate if you are looking for something more flexible
What are some alternatives?
godot-manager - A Project, Version and Addons/Plugins manager for Godot Game Engine.
godot-gameplay-systems - ⚔️ A plugin for Godot to create your gameplay systems in a Godot way.
gpro-circuitmaker
godot-clyde-dialogue - Clyde Dialogue Language Importer and interpreter for Godot.
Godello - Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
godot_dialogue_manager - A powerful nonlinear dialogue system for Godot
Godot - Godot Engine – Multi-platform 2D and 3D game engine
GodotDynamicInventorySystem - Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
godot-proposals - Godot Improvement Proposals (GIPs)
Godot-Open-Dialogue-Expansion - This is my branch of J.Sena's project Godot Open Dialogue, a JSON-based non-linear conversation system for Godot projects.