AppleWin VS AppleWin

Compare AppleWin vs AppleWin and see what are their differences.

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AppleWin AppleWin
1 6
45 22
- -
9.3 9.4
7 days ago 23 days ago
C C
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AppleWin

Posts with mentions or reviews of AppleWin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-14.

AppleWin

Posts with mentions or reviews of AppleWin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-02.
  • Apple II Emulation Evaluation (2022)
    3 projects | news.ycombinator.com | 2 Jan 2024
    Check out Mariani, a port of AppleWin (Windows) for macOS and Linux. It's open-source, cycle accurate and emulates a fairly good number of devices: https://github.com/sh95014/AppleWin

    The last version finally has a debugger. It lacks the killer feature of Virtual II though: the ability to mount a folder. This is gold for cross development.

  • AppleWin Controls Don't Have Buttons
    1 project | /r/apple2 | 3 Jun 2023
    FYI, I built a native macOS UI for AppleWin around the Linux port, which should be more convenient to use than Crossover if you’d like to give it a try. Let me know if any of the features I haven’t implemented yet are important to you.
  • Question About PDF Images
    1 project | /r/iOSProgramming | 31 Jan 2023
    My example is for macOS/AppKit in Objective-C, so your mileage may vary for iOS, but basically you override drawRect:. The same calls that would have drawn into a view on the screen would render PDF for the printer.
  • Apple ][ games for MacBook Pro?
    3 projects | /r/apple2 | 20 Mar 2022
    Well! Allow me to pimp my port of the venerable AppleWin emulator to MacOS! You can find it at https://github.com/sh95014/AppleWin/releases/tag/Mariani-1.0-1 , do let me know if you run into any issues.
  • Many Lessons Learned Building a Cocoa App
    1 project | /r/macosprogramming | 16 Feb 2022
    Hi! I've been away from AppKit (working almost entirely in iOS) for over a decade now, but recently decided to port an Apple //e emulator to macOS, and took the chance to try to build as "complete" an app as I could. I also decided to write down the lessons I learned along the way:
  • New Native macOS Port of AppleWin
    1 project | /r/apple2 | 24 Jan 2022
    The code is available at https://github.com/sh95014/AppleWin but it would take a little bit of work to build yourself. Unfortunately Apple's security features in recent versions of macOS that make it a bit complicated to distribute binaries, so I'm posting first in case some of you want to try it out before I figure out how to do it properly.

What are some alternatives?

When comparing AppleWin and AppleWin you can also consider the following projects:

vrEmu6502 - 6502/65C02 emulator library (C99)

gsplus - Modern cross-platform Apple IIgs emulator and tools based on KEGS

apple2js - An Apple II emulator originally written in Javascript, now being converted to TypeScript

AppleWin - Apple II emulator for Windows

vrEmu6522 - 6522 / 65C22 VIA emulation library