asynchron
Asynchronize blocking operation. (by Ar37-rs)
state
A Rust library for safe and effortless global and thread-local state management. (by sergiobenitez)
asynchron | state | |
---|---|---|
6 | 1 | |
26 | 203 | |
- | - | |
7.4 | 4.8 | |
about 2 years ago | 11 months ago | |
Rust | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
asynchron
Posts with mentions or reviews of asynchron.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-09.
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Will rust's standard libraries maintain their synchronous interfaces?
if you don't want to block your busy event loop or want to avoid livelock, deadpool (whatever), reduce use case of channels, threadpool or so. just take a look: https://github.com/Ar37-rs/asynchron it's quite handy, no unsafe, no dependecies. there's an example how to mix it with async (tokio, reqwest). but if you are afraid to use async http client you can use "ureq" crate.
- Asynchron 0.7.7: released, ready to chew heavy stuff in the backyard.
- asynchron v0.6: it's safe to panic on the fly.
- asynchron v0.4.1: makes concurrent-parallel task in Rust much easier.
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How to asynchronously get response body with reqwest and parse it while it's downloading?
maybe you can check this, if it fit your need: https://github.com/Ar37-rs/asynchron/tree/main/example/fltk_fetch only tested on multithreaded environment so far.
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Experience With State Management Crates?
try this, sync/async friendly: https://github.com/Ar37-rs/asynchron there's an example under example/fltk_fetch folder
state
Posts with mentions or reviews of state.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-17.
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Experience With State Management Crates?
Just wondering if anyone has experience with some of the state management libraries out there now for rust. For example, state, reactive-state, redux-rs, or stores to name a few. I come from a React background, and I'm currently building a GUI app in Rust with FLTK-RS. I've already built out a good bit of my app using rusts built in RefCell pattern to mutate my app state, but I'm interested in a more "reactive" approach. Think these crates could have something to offer over RefCell or Arc?
What are some alternatives?
When comparing asynchron and state you can also consider the following projects:
embassy - Modern embedded framework, using Rust and async.
redux-rs - :package: A Rust implementation of Redux.