binaryen
pandoc
binaryen | pandoc | |
---|---|---|
9 | 420 | |
2,007 | 32,449 | |
- | - | |
3.4 | 9.8 | |
over 1 year ago | 2 days ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v2.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
binaryen
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Building problems for using `Asterius` to compile Haskell to Webassembly.
I've encountered a building problem when using asterius to compile a multi-packages cabal project, the detail could be found here, any suggestions?
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Options for a frontend of demo for a toy app
ghcjs is the way to go for you, and soon it might be asterius. i do not know how hard it is to set ghcjs up without a framework. but frameworks like obelisk (based on reflex-dom), shpadoinkle, and miso automate that for. i personally like obelisk for its functional reactive programming but it can get awkward and get in your way. so if gui programming is just a means to the end of this one small application and you are not really interested in it nor functional reactive programming, shpadoinkle or miso might suit you better. miso implements the elm architecture (also "TEA", "functional model view controller") and shpadoinkle implements something directly equivalent to the elm architecture. but shpadoinkle achieves more composable widgets by minimalizing the elm architecture. so i recommend shpadoinkle for its better concept although miso is more mature.
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hint: Runtime Haskell interpreter
Also, hint uses unsafeCoerce, and thus implicitly relies on an assumption about how values are represented at runtime. Namely, if a program P is interpreting an expression E of type A, hint assumes that the value of type A produced by the ghc interpreter has the same representation as the values of type A which are manipulated by program P. This is not guaranteed to be the case, since P has been compiled by the compiler portion of ghc while E has been evaluated by the interpreter portion of ghc. This means the ghc devs had to carefully craft their compiler and interpreters to match. When targetting the browser, a Haskell-to-js or Haskell-to-wasm compiler such as Asterius modifies ghc's code-generator so it produces js or wasm code. You would thus also need to tweak the interpreter so that it produces js or wasm values which match what the modified code-generator outputs. Or you could restrict yourself to the hint's less expressive eval :: String -> String API.
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M1Pro Woes
We found a post where someone had a similar issue (here), but the fix in that issue doesn't help: using `ar` from `binutils` causes link errors like this instead:
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Pandoc in the browser w/ lua (possible contract gig?)
https://github.com/tweag/asterius/issues/851 (asterius has a demo, but no source, and I -assume no lua filter support)
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It seems like every top tier team I work in insists on Yarn over NPM, almost unanimously it seems like all of these killer devs know Yarn is the industry standard on serious projects. Why do all documentation across the web default to npm installation instructions and assume you're using npm?
All modern ones support Haskell: https://github.com/tweag/asterius
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Is GHCJS stuck on GHC 8.6.5?
Another option is Asterius. I'm not familiar with the current state, and it's not had active development for about 3 months now, either, so it may be in the same boat? But I think the big disadvantage of Asterius is that there's just a lot less usage, and therefore a lot less testing with the whole Haskell ecosystem, versus GHCJS which has been a fixture for a while and where loads of people have thought about compatibility for years.
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Haskell to JS
Check out asterius
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WebAssembly Studio
I've played around with Haskell via the Asteruis project : https://github.com/tweag/asterius
Also emscripten of course, for C/C++.
pandoc
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Beautifying Org Mode in Emacs (2018)
My main authoring tool is then Emacs Markdown Mode (https://jblevins.org/projects/markdown-mode/). For data entry, it comes with some bells and whistles similar to org-mode, like C-c C-l for inserting links etc.
I seldom export my notes for external usage, but if it is the case, I use lowdown (https://kristaps.bsd.lv/lowdown/) which also comes with some nice output targets (among the more unusual are Groff and Terminal). Of cource pandoc (https://pandoc.org/) does a very good job here, too.
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Show HN: I made a tool to clean and convert any webpage to Markdown
This is one of those things that the ever-amazing pandoc (https://pandoc.org/) does very well, on top of supporting virtually every other document format.
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LaTeX makes me so angry at word
Folks feel the same way about Markdown versus LaTeX: why use something significantly more complicated where a looser, human-readable grammar works better?
For any other situations, I use https://pandoc.org/, or, generate a Word doc scriptomatically.
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📓 Versionner et builder l'eBook de son Entretien Annuel d'Evaluation sur Git(Hub)
pandoc toolchain pour builder une version confortable/imprimable en phase de travail (ePub, pdf, docx, html)
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Launch HN: Onedoc (YC W24) – A better way to create PDFs
Congrats on the launch, I guess, but there are so many free options that I can't think of a situation where paying $0.25 per document would be justified...? Just to name a few:
Back in the days, I used to use XSL-FO [0] and it was okay. It was not very precise but it rarely if ever broke, and was perfectly integrated with an XML/XSLT solution. Yeah, this was a long time ago.
Last month I used html-to-pdfmake [1] and it's also not very precise and more fragile, but very efficient and fast.
Yet another approach would be to pro grammatically generate .rtf files (for example) and use Pandoc [2] to produce PDFs (I have not tried this in production but don't see why it wouldn't work).
[0] https://en.wikipedia.org/wiki/XSL_Formatting_Objects
[1] https://www.npmjs.com/package/html-to-pdfmake
[2] https://pandoc.org/
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Ask HN: Looking for lightweight personal blogging platform
Others have mentioned static site generators. I like Hakyll [1] because it can tightly integrate with Pandoc [2] and allows you to develop custom solutions if your needs ever grow.
[1]: https://jaspervdj.be/hakyll/
[2]: https://pandoc.org/
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Show HN: CLI for generating beautiful PDF for offline reading
Have you compared it with a conversion by pandoc (https://pandoc.org/)?
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Pandoc
I have used it to kickstart a blogging project that I wish to come back to soon. The Lua inter-op for custom readers, writers and filters is great but I wish there was more editor integration and even perhaps an official IDE/editor with built-in debugging features (probably something already do-able with Emacs but I haven't checked). The only blocker for my project is no support for "ChunkedDoc" for Lua filters [1] which forces me to write more code and a complicated Makefile.
[1]: https://github.com/jgm/pandoc/issues/9061
- I don't always use LaTeX, but when I do, I compile to HTML (2013)
- What Happened to Pandoc-Discuss?
What are some alternatives?
proposals - Tracking WebAssembly proposals
pandoc-highlighting-extensions - Extensions to Pandoc syntax highlighting
ajhc - A fork of jhc. And also a Haskell compiler.
obsidian-html - :file_cabinet: A simple tool to convert an Obsidian vault into a static directory of HTML files.
pcf - A small compiler for PCF
obsidian-export - Rust library and CLI to export an Obsidian vault to regular Markdown
hyper-haskell-server - The strongly hyped Haskell interpreter.
Obsidian-MD-To-PDF - A command line python script to convert Obsidian md files to a pdf
dhall - Maintainable configuration files
kramdown - kramdown is a fast, pure Ruby Markdown superset converter, using a strict syntax definition and supporting several common extensions.
haste-compiler - A GHC-based Haskell to JavaScript compiler
wavedrom - :ocean: Digital timing diagram rendering engine