advent-of-code
advent-of-code
advent-of-code | advent-of-code | |
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17 | 23 | |
- | 20 | |
- | - | |
- | 9.1 | |
- | 4 months ago | |
Rust | ||
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
advent-of-code
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-❄️- 2023 Day 6 Solutions -❄️-
My solution in Common Lisp.
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[2022 Day 16] Cave Layout in Graphviz (potential spoilers)
Dot file generated by my code and then run through fdp from Graphviz.
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[2022 Day 12] Elevation Shading
Just a simple relief-shaded image like you might find on a map. Principally generated with GDAL. The particular commands used are at the bottom of my solution code for the day. I also made a more flat version, which shows the elevation colors better, but really doesn't feel right in terms of elevation.
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[2022 Day 9 (Part 2)] Pulling an Elastic Rope
The code is written in Common Lisp using Cairo and ffmpeg. https://gitlab.com/asciiphil/advent-of-code/-/blob/master/2022/09.lisp
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-🎄- 2021 Day 24 Solutions -🎄-
So I spend more time analyzing the input calculation. I wrote up that analysis and committed it to my repository, too.
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-🎄- 2021 Day 14 Solutions -🎄-
This was a bit difficult. My original part one solution worked completely differently to what I had to do for part two.
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-🎄- 2021 Day 12 Solutions -🎄-
My solution in Common Lisp, 2335/2041.
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-🎄- 2021 Day 11 Solutions -🎄-
No. It's just here, as part of my Advent of Code repository.
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[2021 Day 9] Cave Floor Relief Map
The code is at the bottom of my day 9 source file, in Common Lisp. (The AdvMAME3x code was something I originally wrote for my 2020 day 20 visualization.)
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-🎄- 2021 Day 4 Solutions -🎄-
As a side note, I took inspiration from a post the other day about adding AoC badges to your repository README file. I use GitLab, which lets you define badges as properties of your repository. So I added badges to my repository's header area, driven by a JSON file in the repository. The JSON file is updated manually by a script. (I might add some automated updates at some point, but manual works okay for now.)
advent-of-code
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Day 18 (Advent of Code 2022), porting C++ solution to Rust, by fasterthanlime
I just did simple BFS on the lava cubes for part 1. For part 2, I just did a BFS on the bounding cube. Total runtime - 500 micro seconds for both parts on my 8 years old laptop: https://github.com/SvetlinZarev/advent-of-code/blob/main/2022/aoc-day-18/src/lib.rs
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[2022 Day 16 (Part 1)][TypeScript] Can someone explain the general logic?
My solution is pretty simple - top down DP. On each step we can do only one of two things: * open a valve and stay in current position * do not open a vale, but move to a different positions
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-🎄- 2022 Day 12 Solutions -🎄-
🦀🦀🦀 RUST 🦀🦀🦀
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[2022 Day 4] Rust – Looking for advice on idiomatic parsing
You can see it in action here: https://github.com/SvetlinZarev/advent-of-code/blob/main/2022/aoc-day-04/src/lib.rs
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-🎄- 2022 Day 1 Solutions -🎄-
Rust
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[2021 day 6] What's you're fastest solution?
Here are the results of my benchmarks, which you can also run
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Optimal algo for 2021 Day 19?
You can calculate the distances between the points found by each scanner. If two scanners report points with the same distance between them, then most probably they are adjacent. Runs in 4ms on my machine: https://github.com/SvetlinZarev/advent-of-code/tree/main/2021/aoc-day-19
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go-faster/ch: fastest ClickHouse client, faster than Rust and C++
You can copy the release profile from here https://github.com/SvetlinZarev/advent-of-code/blob/main/2021/aoc-day-25/Cargo.toml#L8 and copy that directory to enable compilation for the machine's cpu https://github.com/SvetlinZarev/advent-of-code/tree/main/2021/aoc-day-25/.cargo
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[2021][RUST] My solutions for AoC 2021 in Rust
I want to share my repo for whoever is interested. It contains Rust solutions for:
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No clue how other people are hitting <200ms on Day 23 (C++)
Mine (rust)runs for 50ms for both parts. I've used just a regular bruteforce approach, so nothing fancy. There are several things I did that reduced the execution time:
What are some alternatives?
AdventOfCode - My Advent of Code solutions. I also upload videos of my solves: https://www.youtube.com/channel/UCuWLIm0l4sDpEe28t41WITA
opencv-playground
AdventOfCode2020 - My solutions for Advent Of Code 2020
BenchmarkDotNet - Powerful .NET library for benchmarking
AdventOfCode2020
Advent-of-Code-2021
perlweeklychallenge-club - Knowledge base for The Weekly Challenge club members using Perl, Raku, Ada, APL, Awk, Bash, BASIC, Bc, Befunge-93, Bourne Shell, BQN, Brainfuck, C3, C, CESIL, C++, C#, Clojure, COBOL, Coconut, Crystal, D, Dart, Dc, Elm, Emacs Lisp, Erlang, Excel VBA, Fennel, Fish, Forth, Fortran, Gembase, GNAT, Go, Haskell, Haxe, HTML, Idris, IO, J, Janet, Java, JavaScript, Julia, Kotlin, Lisp, Lua, M4, Miranda, Modula 3, MMIX, Mumps, Myrddin, Nim, Nix, Node.js, Nuweb, OCaml, Odin, Ook, Pascal, PHP, Python, Postscript, Prolog, R, Ring, Ruby, Rust, Scala, Scheme, Sed, Smalltalk, SQL, Swift, Tcl, TypeScript, Visual BASIC, WebAssembly, Wolfram, XSLT and Zig.
advent2020 - Advent of Code 2020
aoc_kotlin - Advent of code solutions in Kotlin
dyalog-apl-extended - Dyalog APL Extended
advent-of-code-2021 - AoC this year exclusively with Ruby