artifacts-credprovider
sdk
artifacts-credprovider | sdk | |
---|---|---|
8 | 113 | |
717 | 2,546 | |
3.6% | 1.3% | |
7.0 | 10.0 | |
12 days ago | 1 day ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
artifacts-credprovider
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How can I authenticate against Azure Artifacts from Jetbrains Rider?
In the end I usually just use this. https://github.com/microsoft/artifacts-credprovider
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Nuget artifiact hosting that supports .net7?
https://github.com/microsoft/artifacts-credprovider/issues/351 https://github.com/microsoft/artifacts-credprovider/issues/357 https://developercommunity.visualstudio.com/t/Azure-Artifacts-Credential-Provider-inco/10205795
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Consume Artifact Feed nuget package from container build
Hi, did you install the Azure Artifacts Credentials provider and set VSS_NUGET_EXTERNAL_FEED_ENDPOINTS environment variable? You can install the credentials provider using wget -qO- https://raw.githubusercontent.com/Microsoft/artifacts-credprovider/master/helpers/installcredprovider.sh | bash command, then in the “dotnet restore” step you need to specify the feed.
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dotnet restore --interactive not prompting
After some googling I found a github issue indicating that Microsofts Azure Artifacts Credential Provider should be installed / updated.
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How to authenticate Azure artifacts feed while building a docker image locally?
We use https://github.com/microsoft/artifacts-credprovider for our dotnet services. Uh, after having a look I see it's dotnet only, sorry...
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NuGet feed as PSRepository - MFA messing with already registered feed using PAT
Did you install Azure Artifacts credential provider? The credential provider comes pre-installed with Visual studio. If you don't have Visual Studio, here is the walkthrough.
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How To Deploy Your .NET Core App on an IIS Server
Find the latest release here, and download the .zip package.
sdk
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Programmatically elevate a .NET application on any platform
[DllImport("libc")] private static extern uint geteuid(); public bool IsCurrentProcessElevated() { if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) { // https://github.com/dotnet/sdk/blob/v6.0.100/src/Cli/dotnet/Installer/Windows/WindowsUtils.cs#L38 using var identity = WindowsIdentity.GetCurrent(); var principal = new WindowsPrincipal(identity); return principal.IsInRole(WindowsBuiltInRole.Administrator); } // https://github.com/dotnet/maintenance-packages/blob/62823150914410d43a3fd9de246d882f2a21d5ef/src/Common/tests/TestUtilities/System/PlatformDetection.Unix.cs#L58 // 0 is the ID of the root user return geteuid() == 0; }
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Swift was always going to be part of the OS
> There's definitely things they tried to improve on that... weren't really improvements. The way "assemblies" are matched in .NET is much more sophisticated- the goal there was to try to kill DLL hell. It evolved into the Global Assembly Cache, which is sort of the Windows Registry of DLLs. Not a huge fan of those bits.
The Global Assembly Cache did not make the jump to the modern .NET (Core). There was the thing called `dotnet store`, but it’s broken since .NET 6: https://github.com/dotnet/sdk/issues/24752
The assembly redirection hell has also been greatly reduced there.
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.NET Blazor
I do the same.
I have a small write-up here: https://chrlschn.dev/blog/2023/10/end-to-end-type-safety-wit...
You get end-to-end type safety (even better once you connect it to EF Core since you get it all ways to your DB).
With this setup with hot-reload (currently broken in .NET 8 [0]), productivity is really, really good. Like tRPC but with one of the most powerful ORMs out there right now.
[0] https://github.com/dotnet/sdk/issues/36918
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Why does dotnet cli not support updating sdk's?
Noticed an open issue just now.
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.NET 8 – .NET Blog
You're thinking of https://github.com/dotnet/sdk/issues/22247
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LÖVE: a framework to make 2D games in Lua
That's a twisted and wrong narrative
Unity like refers to a Editor driven approach
Unity became popular with its moonscript language (javascript like), they then ditched it to focus on C#, but what propelled unity to what it is today is the Editor driven approach, not c#, not DOTS
They are forced to transpile C# to C++ via IL2CPP as a result to target consoles/mobiles
C# is a disease when it comes to console/mobile support
It's a substantial dependency, quite heavy
And you are not free of unity like fuck ups, it's a microsoft language after all:
https://github.com/dotnet/sdk/issues/22247
And let's not forget when they changed the license of their debugger overnight to prevent people from using it in their products (jetbrains for example)
And them deprecating open source tooling to a proprietary/closed one for vscode (c# devkit)
Let's be careful when we recommend evil as an alternative to evil ;)
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How to run multiple programs like python3 filename.py???
The script can be found at the end of the thread here https://github.com/dotnet/sdk/issues/8742
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Writing Python like it's Rust
Another difference you might be surprised by is that the .NET tooling by default collects various data from your system and sends it to Microsoft [1]. If you want to avoid this (and still want to use .NET) you'll have to make sure that the environment variable DOTNET_CLI_TELEMETRY_OPTOUT is set in all contexts before touching anything.
[1] https://github.com/dotnet/sdk/issues/6145
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.NET 8 is on the way! +10 Features that will blow your mind 🤯
SDK Pull Request
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Disadvantages of using F# with Mono?
Pretty sure the final file referenced here https://github.com/dotnet/sdk/issues/8742 is the one I am thinking of.
What are some alternatives?
Sleet - A static nuget feed generator for Azure Storage, AWS S3, and more.
kdmapper - KDMapper is a simple tool that exploits iqvw64e.sys Intel driver to manually map non-signed drivers in memory
interactive - .NET Interactive combines the power of .NET with many other languages to create notebooks, REPLs, and embedded coding experiences. Share code, explore data, write, and learn across your apps in ways you couldn't before.
MQTTnet - MQTTnet is a high performance .NET library for MQTT based communication. It provides a MQTT client and a MQTT server (broker). The implementation is based on the documentation from http://mqtt.org/.
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
vscodium - binary releases of VS Code without MS branding/telemetry/licensing
CoreCLR - CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.
Mono - Mono open source ECMA CLI, C# and .NET implementation.
blockfrost-dotnet - .NET, C# and PowerShell SDK for Blockfrost.io API
FrameworkBenchmarks - Source for the TechEmpower Framework Benchmarks project
HomeBrew - 🍺 The missing package manager for macOS (or Linux)