artemis_CSharp VS golem

Compare artemis_CSharp vs golem and see what are their differences.

artemis_CSharp

Artemis Entity System Framework ported to C# (by thelinuxlich)

golem

A roguelike game about modular bodies. (by SurrealPartisan)
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artemis_CSharp golem
1 2
339 0
- -
10.0 8.4
over 4 years ago about 1 month ago
C# Python
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

artemis_CSharp

Posts with mentions or reviews of artemis_CSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-23.
  • Sharing Saturday #472
    7 projects | /r/roguelikedev | 23 Jun 2023
    Yeah, this is an old project of mine and figuring out where something goes wrong has been really difficult. The game is written in C# and I am using a port of the Artemis ECS. I think back when I stared this I was wowed ECS in general which is why I used it so heavily. It gives nice flexible code but can be very brittle if no clear rules are followed.

golem

Posts with mentions or reviews of golem. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-30.

What are some alternatives?

When comparing artemis_CSharp and golem you can also consider the following projects:

mypy - Optional static typing for Python

zorbash - An ascii and/or pixelart roguelike.

Doryen - Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

navni - Textmode / pixel graphics display library

SDL2 - build2 packages for SDL2 library