arbor
kakoune
arbor | kakoune | |
---|---|---|
2 | 111 | |
102 | 9,590 | |
1.0% | - | |
7.8 | 9.7 | |
3 days ago | 6 days ago | |
C++ | C++ | |
BSD 3-clause "New" or "Revised" License | The Unlicense |
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arbor
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CppCon 2022
It's not C++20, but there's plenty of modern C++ (17, 14 mostly; the project started in 2015-ish): https://github.com/arbor-sim/arbor
- Arbor: High-performance library for computational neuroscience simulations
kakoune
- Multi-cursor code editing: An animated introduction
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Helix: Release 24.03 Highlights
Helix's modal editing is based on Kakoune's modal editing which is like an evolution to Vim's modal editing. You can think of it as being always in selection (visual) mode. https://github.com/mawww/kakoune?tab=readme-ov-file#selectio...
- Kakoune
- Kakoune Code Editor
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A tutorial for the Sam command language (1986) [pdf]
And while it doesn’t use the sam language precisely, I think in the broader “postfix Vi with visual feedback” category Kakoune[1] also warrants mentioning. The command language, in my experience, feels much more logical than that of Vis coming from a blank slate (things might be different if you come from Vim, but even when I used Vim regularly I never used the editing language that much exactly because I could never remember the damn thing).
And having mentioned Kakoune it’d probably be unfair to then not mention Helix[2]. It has a very similar editing language, but it’s a fairly anti-Unix everything-bolted-in affair on the inside (“everything works out of the box” being the advertising take) compared to Kakoune’s Acme-inspired no-scripting scripting (there’s an ex-style command to exec a user program that can then drive the editor over stdio RPC, a set of hooks, and that’s it). So if you’ve come for the Plan 9 feels, I don’t expect Helix to be that appealing. It’s still a good editor, nevertheless.
[1] https://kakoune.org/
[2] https://helix-editor.com/
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What is the best book for complete beginner?
You can take a look at kakoune. The source code (excluding documentations, test cases, customizations etc.) is less than 40k. It is, IMHO, a show case of a C++ project in use.
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Why Kakoune
> I wonder if the author has ever heard of vis[0]
Yes.
https://github.com/martanne/vis/wiki/Differences-from-Kakoun...
https://github.com/mawww/kakoune/wiki#onboarding
> which imho fulfills far better each one of those premises
Not very motivated for such a harsh critic..
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Understanding the Origins and the Evolution of Vi and Vim
I've been using Vim for years, but if there was one thing I could change, it would be the verb-noun order. The Kakoune[1] editor behaves mostly like Vim, but where Vim has `dw` as "delete word", Kakoune has it backwards: `wd`.
It might sound minor, but by placing the range first, Kakoune can give a preview of what will be changed. The longer or more complicated the command, the more this feature shines.
Strictly better as far as I know. A shame my muscle memory, and all default installations, are still stuck with Vim.
[1] https://kakoune.org/
- Ask HN: Where do I find good code to read?
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Helix editor: Make HTTP requests and insert JSON
Helix is a postmodern text editor built in Rust built for the terminal. It is inspired by Kakoune, another Rust based text editor. Helix has got multiple selections, built-in Tree-sitter integration, powerful code manipulation and Language server support.
What are some alternatives?
ginkgo - Numerical linear algebra software package
helix - A post-modern modal text editor.
alpaka - Abstraction Library for Parallel Kernel Acceleration :llama:
micro-editor - A modern and intuitive terminal-based text editor
HPCInfo - Information about many aspects of high-performance computing. Wiki content moved to ~/docs.
vis - A vi-like editor based on Plan 9's structural regular expressions
AdaptiveCpp - Implementation of SYCL and C++ standard parallelism for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!
Yuescript - A Moonscript dialect compiles to Lua.
ArrayFire - ArrayFire: a general purpose GPU library.
doom-emacs - An Emacs framework for the stubborn martian hacker [Moved to: https://github.com/doomemacs/doomemacs]
stdgpu - stdgpu: Efficient STL-like Data Structures on the GPU
neovim - Vim-fork focused on extensibility and usability