aquatic
libuv
Our great sponsors
aquatic | libuv | |
---|---|---|
16 | 75 | |
452 | 23,241 | |
- | 1.4% | |
9.5 | 9.0 | |
9 days ago | 3 days ago | |
Rust | C | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
aquatic
-
Bitmagnet Allows People to Run Their Own Decentralized Torrent Indexer Locally
How does Bitmagnet compare to Aquatic? https://github.com/greatest-ape/aquatic
-
Hey Rustaceans! Got a question? Ask here (22/2023)!
I have a question on UnsafeCell usage that popped up while implementing io_uring support for aquatic_udp. I find the docs slightly confusing (in particular the part that I've marked in bold):
-
aquatic_udp (UDP BitTorrent tracker) performance improvements: up to 2.25 million responses per second
I've done a new round of benchmarking of open UDP BitTorrent tracker implementations. Results were great for aquatic_udp, achieving double the throughput of opentracker when running on 8 CPU cores:
-
WebTorrent
If you run your tracker on Linux and an info hash whitelist approach would work for your use case, it might be worthwhile having a look at aquatic_ws [0]. It relies on tungstenite [1] for websockets and achieves around 20x the throughput of the reference implementation when running with four threads.
[0] https://github.com/greatest-ape/aquatic
- Aquatic: High-performance open BitTorrent tracker
-
Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.60]
aquatic, a multithreaded BitTorrent tracker with world-leading performance
-
aquatic_ws (WebTorrent tracker) rewritten with glommio, achieves up to 1.6 million responses a second in load tests
But aquatic_udp doesn't use glommio.. https://github.com/greatest-ape/aquatic/pull/29
- aquatic: extremely performant BitTorrent tracker software (UDP, HTTP, WebTorrent) achieving up to 1.6 million responses per second
-
aquatic: extremely performant open BitTorrent tracker software (UDP, HTTP, WebTorrent)
aquatic is a Apache 2.0-licensed BitTorrent tracker written in Rust that I have developed over the last couple of years. It focuses on correctness, stability and high performance.
-
Torrust, a lightweight but incredibly powerful and feature-rich (private) BitTorrent Tracker + Torrent Index written in Rust.
The udp request parsing code seems to have been copied from aquatic. Please note that the Apache 2.0 license requires attribution.
libuv
- Epoll: The API that powers the modern internet (2022)
-
APIs in Go with Huma 2.0
I wound up on a different team with pre-existing Python code so temporarily shelved my use of Go for a bit, and we used Sanic (an async Python framework built on top of the excellent uvloop & libuv that also powers Node.js) to build some APIs for live channel management & operations. We hand-wrote our OpenAPI and used it to generate documentation and a CLI, which was an improvement over what was there (or not) before. Other teams used the OpenAPI document to generate SDKs to interact with our service.
- Python Is Easy. Go Is Simple. Simple = Easy
-
Notes: Advanced Node.js Concepts by Stephen Grider
In the source code of the Node.js opensource project, lib folder contains JavaScript code, mostly wrappers over C++ and function definitions. On the contrary, src folder contains C++ implementations of the functions, which pulls dependencies from the V8 project, the libuv project, the zlib project, the llhttp project, and many more - which are all placed at the deps folder.
- A Magia do Event Loop
-
A complete guide to the Node.js event loop
Libuv, the C library that gives Node.js its asynchronous, non-blocking I/O capability is responsible for managing the thread pool. Node.js gives you the capability of using additional threads for computationally expensive and long-lasting operations to avoid blocking the event loop.
-
What is Node.js?: A Complete Guide
Node.js is written in C, C++, and JavaScript. The core components of Node.js - the V8 engine and the libuv library - are written in C++ and C, respectively, since these languages provide low-level access to system resources, making them well-suited for building high-performance and efficient applications. JavaScript is mainly used to write the application logic.
-
Node v20.3.0 (Current) upgrade to libuv 1.45.0, including SIGNIFICANT performance improvements to file system operations on Linux
x8 apparently https://github.com/libuv/libuv/pull/3952
-
Node.js – v20.3.0
Notably upgrades to libuv 1.45 which has io_uring support. Faster file system access! Awhh yeah, it's on.
Remarkable what a mild & unintrusive PR adding io_uring was. https://github.com/libuv/libuv/pull/3952
-
Using Parallel Processing in Node.js and its Limitations
Well, the single-threaded nature ultimately leads to its biggest downfall. Node.js utilizes a synchronous event loop engineered using Libuv that takes in code from the call stack and executes it.
What are some alternatives?
openwebtorrent-tracker - Fast and simple Webtorrent tracker implementation in C++
libevent - Event notification library
wt-tracker - High-performance WebTorrent tracker
Boost.Asio - Asio C++ Library
webtorrent - ⚡️ Streaming torrent client for the web
libev - Full-featured high-performance event loop loosely modelled after libevent
OctaSine - Frequency modulation synthesizer plugin (VST2, CLAP). Runs on macOS, Windows and Linux.
tokio-uring - An io_uring backed runtime for Rust
glommio - Glommio is a thread-per-core crate that makes writing highly parallel asynchronous applications in a thread-per-core architecture easier for rustaceans.
uvw - Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
bittorrent-tracker - 🌊 Simple, robust, BitTorrent tracker (client & server) implementation
C++ Actor Framework - An Open Source Implementation of the Actor Model in C++