apex-legends-cache
Bottles
apex-legends-cache | Bottles | |
---|---|---|
18 | 127 | |
206 | 5,848 | |
- | 1.0% | |
7.6 | 9.1 | |
over 1 year ago | 6 days ago | |
Shell | Python | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
apex-legends-cache
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Steam Deck giveaway with Apex Legends
did you try caching the shaders before hand? I believe that Apex on linux in general has this issue. (the shaders can be found on Bcook254's github) https://github.com/bcook254/apex-legends-cache
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Apex Legends constant shader caching.
Hi - I'm not new to Linux but new to proton. I've been trying to play Apex Legends, but have been suffering from endless "shader caching". I've left it on upwards of two and a half hours but it always gets stuck at the very end. I understand that people were previously using the apex-legends-cache on GitHub, but the deprecation notice says that this problem was effectively fixed with the updates to DXVK and the Nvidia drivers. Both of which are up to date on my system to my knowledge.
- Apex processing Vulkan shaders
- Apex Crashing after season 15 update
- Overwatch 2 stuttering - help
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Virtualization software detected, it's new ?
Meanwhile i reinstall in linux steam with https://github.com/bcook254/apex-legends-cache It is pretty smooth on first launch. I try without and even if shader compilation was run successfully it was lagging as hell.
- Will Apex Legends ever be fixed?
- Does anyone else get lots of stutters running Apex Legends on steamplay?
- [Apex Legend] not able to start
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Lower fps compared to windows?
I’m using this one: https://github.com/bcook254/apex-legends-cache
Bottles
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Tip: How to disable internet access for games or programs running on Wine
Source
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Ubisoft connect problem
Is it this issue? This is for Bottles but I think the problem is the same. See the referenced issue in that one for a solution.
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Bottles stuck on setup wizard
Seems to be a well known bug: https://github.com/bottlesdevs/Bottles/issues/2725
- Bottles 51.6 Released
- New Bottles release (release 51.6) [Proton/Wine manager]
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Run hacked sofwares with wine
As long as it's compatible with Wine, it will run. You can use Bottles to manage it. Also Autodesk Maya has a Linux version.
- Passing env vars - Bottles ignores "flatpak override -u"
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I'm looking to stop the hopping
Bottles and distrobox should have you covered.
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Fresh Install of Fedora and some GTK4 apps are reverting to GTK3. Any ideas why?
Also see: bottlesdevs/Bottles #1728 (issue comment may helps, don't forgot to replace com.usebottles.bottles with problem apps! )
What are some alternatives?
dxvk-caches - /OUTDATED for DXVK 2.0+/DXVK state caches to reduce stuttering!
lutris - Lutris desktop client
dxvk-cache-tool - Standalone dxvk-cache merger
protonup - Install and Update Proton-GE
apex-legends-dxvk
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
kuno - Dying Light for Linux. Using Vulkan via DXVK. Works as a way to use Vulkan on Windows as well.
protontricks - A simple wrapper that does winetricks things for Proton enabled games, requires Winetricks.
Proton-Caller - Run any Windows program through Proton
ApexConfig - A formerly modular Apex Legends config set up. Intended to improve the gameplay experience and FPS.
dxvk-async - DXVK binaries patched with the shader pipeline patch from Sporif