another-rust-load-balancer VS sozu

Compare another-rust-load-balancer vs sozu and see what are their differences.

another-rust-load-balancer

A load balancer with support for different middlewares and load balancing strategies, based on hyper and tokio (by another-rust-load-balancer)

sozu

Sōzu HTTP reverse proxy, configurable at runtime, fast and safe, built in Rust. It is awesome! (by sozu-proxy)
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another-rust-load-balancer sozu
1 8
72 2,833
- 1.0%
0.0 9.4
about 2 years ago 9 days ago
Rust Rust
MIT License GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

another-rust-load-balancer

Posts with mentions or reviews of another-rust-load-balancer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-18.

sozu

Posts with mentions or reviews of sozu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-19.

What are some alternatives?

When comparing another-rust-load-balancer and sozu you can also consider the following projects:

h2 - HTTP 2.0 client & server implementation for Rust.

ics-proxy - A calendar proxy application that allows keeping the calendar URL stable while changing the target URL.

async-tungstenite - Async binding for Tungstenite, the Lightweight stream-based WebSocket implementation

tuic - Delicately-TUICed 0-RTT proxy protocol

sea-orm - 🐚 An async & dynamic ORM for Rust

quilkin - Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.

hyper-rustls - Integration between hyper HTTP library and rustls TLS stack

hudsucker - Intercepting HTTP/S proxy

ginepro - A client-side gRPC channel implementation for tonic

rust-lsp-proxy - A language server proxy that provides file synchronization and code execution

redis-async-rs - A Rust client for Redis, using Tokio

ws-tool - High perform & easy to use websocket client/server