rl2021
r/roguelikedev 2021 tutorial in TypeScript with ape-ecs and rot.js (by anderoonies)
cov-python
Following along with RogueLikeDev Tutorial! (by Larront)
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rl2021 | cov-python | |
---|---|---|
2 | 4 | |
1 | 0 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | over 2 years ago | |
TypeScript | Python | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rl2021
Posts with mentions or reviews of rl2021.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-05.
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
the repo is: https://github.com/anderoonies/rl2021
- RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
cov-python
Posts with mentions or reviews of cov-python.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-27.
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 5
Crown of Vorona Repo
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 4
Woo, had a bit of a catch up to do this week! Last week caught me out with some big life admin, but I had a fair amount of time this week to work on this. I also managed to implement BSP Map Generation. I had a whack of trouble getting the corridors to line up with all of the rooms; turns out all of the tutorials I followed had minimum room sizes of half the nodes - not sure if that was the best way for me to fix it, but the problem has now gone away ;) Repo
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 2
Repo link
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
Repo can be found here: https://github.com/Larront/cov-python
What are some alternatives?
When comparing rl2021 and cov-python you can also consider the following projects:
Dyskrasia - A humorism-inspired roguelike
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
shanes_time_tunnel - r/RoguelikeDev Does the Complete Roguelike Tutorial. This is my follow along
rdl2021-tutorial - /r/roguelikedev Tutorial 2021
RoguelikeTutorial2021 - 2021 r/RoguelikeDev Tutorial
roguelikev2
roguelike_tutorial
bracket-lib - The Roguelike Toolkit (RLTK), implemented for Rust.
KoboldRL - A kobold roguelike based on the Libtcod Tutorial
GodotRoguelikeTutorial - A guide to build a simple Roguelike game with Godot engine.
heck
rl2021 vs Dyskrasia
cov-python vs entt
rl2021 vs shanes_time_tunnel
cov-python vs rdl2021-tutorial
rl2021 vs RoguelikeTutorial2021
cov-python vs roguelikev2
rl2021 vs roguelike_tutorial
cov-python vs bracket-lib
rl2021 vs KoboldRL
cov-python vs shanes_time_tunnel
rl2021 vs GodotRoguelikeTutorial
cov-python vs heck