quadtree VS blade

Compare quadtree vs blade and see what are their differences.

blade

Sharp and simple graphics library (by kvark)
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quadtree blade
1 1
30 280
- -
6.5 9.2
5 months ago 9 days ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

quadtree

Posts with mentions or reviews of quadtree. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-27.

blade

Posts with mentions or reviews of blade. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-22.
  • Ray query example in Blade
    2 projects | /r/rust_gamedev | 22 Feb 2023
    This is basically Ray Tracing support in Blade. So far, only ray queries are supported. Unlike prior work on ray tracing in Rust, this is original due to all shader code being WGSL, see the Naga PR.

What are some alternatives?

When comparing quadtree and blade you can also consider the following projects:

delaunator-rs - Fast 2D Delaunay triangulation in Rust. A port of Delaunator.