always-hp
By ironmonk88
Dynamic-Effects-SRD
A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time (by kandashi)
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always-hp | Dynamic-Effects-SRD | |
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3 | 10 | |
6 | 19 | |
- | - | |
5.6 | 1.8 | |
6 months ago | over 2 years ago | |
JavaScript | ||
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
always-hp
Posts with mentions or reviews of always-hp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-20.
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48 Useful V10-Compatible Modules [5e]
Always HP - Adds a little toolbar that can be used to rapidly adjust token health up and down
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Small tip for tracking monster HP: Count UPWARDS instead of downwards.
I personally love the Always HP module, which puts a bar on the screen. Click the token, type the damage in the Always HP bar, click the red down arrow. Makes it much easier because you never have to worry about hitting --, or forgetting to put a minus in.
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Necessary/Useful Modules & current version update?
Always HP
Dynamic-Effects-SRD
Posts with mentions or reviews of Dynamic-Effects-SRD.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-03.
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Handy 5e Modules List
Dynamic-Effects-SRD - A compendium pack for SRD items, feats etc configured for use with Dynamic Active Effects. The partner module to this, the Midi-SRD has all of these items and all the SRD spells configured for use with Midi QOL.
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Necessary/Useful Modules & current version update?
Dynamic-Effects-SRD
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best optimal version
There is no spells compendium in the DAE SRD module. It only contains Items and Feats.
- What's your D&D unpopular opinion?
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Better Rolls and Situational Bonuses (such as Great Weapon Master)
Bless can be added using Dynamic Active Effects and should be auto-configured within Dynamic Effects SRD (I believe there are also macros for this in FVTT Community Macros as well which allow you to toggle bless on/off)
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Staff of Power and Attribute Keys
I was half right...the DAE SRD Items has the Staff of power with everything built in. If you have the Dynamic-Effects-SRD module and the Midi-SRD module installed and active, there is a compendium with DAE DRD magic items.
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DAE Rage Application Macro
Have you tried installing different version of SRD? https://github.com/kandashi/Dynamic-Effects-SRD/releases (or downloading files and unpacking them in Data/modules). Also dedicated condition for Rage done in CUB https://foundryvtt.com/packages/combat-utility-belt/ could resolve your problem (there is an option to set up effects per condition) and players should be able to set conditions out of the box.
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(Code Question) How to get a item from a installed compendium ?
My use case is i don't want to rewrite the active effects for a item already present and tested on the https://github.com/kandashi/Dynamic-Effects-SRD and similar project.
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Looking for a little help to set up a "bless" effect automation (5e)
**https://github.com/kandashi/Dynamic-Effects-SRD
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Dynamic Active Effects spells not working
Second, some spells like Haste require some macros to be imported from the DAE-SRD compendium. Check out the DAE-SRD Github for additional details.
What are some alternatives?
When comparing always-hp and Dynamic-Effects-SRD you can also consider the following projects:
FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles
dae
FVTT-TokenHUDWildcard - Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
dfreds-droppables - A FoundryVTT module that adds support for dropping folders onto the canvas.
midi-qol
fvtt-tokenactionhud - Creating a token action HUD module for Foundry VTT
foundryvtt-magic-items
qol-maximize-reopened-sheets - FoundryVTT module with a minor quality of life fix for sheet window rendering
midi-srd
zsync
automated-jb2a-animations
always-hp vs FoundryVTT-Drag-Upload
Dynamic-Effects-SRD vs dae
always-hp vs FVTT-TokenHUDWildcard
Dynamic-Effects-SRD vs dfreds-convenient-effects
always-hp vs dfreds-droppables
Dynamic-Effects-SRD vs midi-qol
always-hp vs fvtt-tokenactionhud
Dynamic-Effects-SRD vs foundryvtt-magic-items
always-hp vs qol-maximize-reopened-sheets
Dynamic-Effects-SRD vs midi-srd
always-hp vs zsync
Dynamic-Effects-SRD vs automated-jb2a-animations