alchemy
uikit-sys
Our great sponsors
alchemy | uikit-sys | |
---|---|---|
3 | 2 | |
385 | 55 | |
- | - | |
0.0 | 0.0 | |
about 4 years ago | 3 months ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
alchemy
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GitHub - ryanmcgrath/cacao: Rust bindings for AppKit (macOS) and UIKit (iOS/tvOS). Experimental, but working!
1) This was started years ago back when SwiftUI had, frankly, a mountain of problems. I originally did the seeds of this work when building out Alchemy, a React clone for cross-platform apps in Rust. I sunset that project due to personal issues in my life at the time (relative dying) which had destroyed my motivation/time. I ultimately chose to extract the codebase and make cacao since it filled a necessary niche in the ecosystem.
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Proof of concept: iOS app written in pure Rust
Ah, yes - though I think we're still ultimately after the same thing. Cacao, while it tries to unify AppKit/UIKit APIs, more or less treats UIKit APIs as the "blessed" ones. A good example is the ListView component, which pretty much limits an NSTableView to the style and such that you'd find over on UITableView. cacao just has more working AppKit code due to it being originally the basis for alchemy.
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What’s everyone working on this week (16/2021)?
Oh cool! Glad to hear it - I experimented with VDOM stuff long ago back in alchemy and considered returning to it at some point, but if someone else does it... well, it'd be hella cool.
uikit-sys
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floui: a gui crate for mobile, inspired by swiftui, wrapping native widgets. A proof of concept
With uikit-sys, the build is very slow as it's all generated from bindgen and includes uikit as well as any of the framework dependencies required for it. I'm yet to figure out how to reduce how much stuff is generated as well as a reasonable way to wrap it in safe rust and ensure there's no memory leaks.
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Proof of concept: iOS app written in pure Rust
Nice! Welcome to the small group of rust iOS people! I'm the author of uikit-sys which really is just using the rarely used objective-c features of bindgen (plus an unmerged PR to bindgen) to generate bindings to to basically all the iOS objective-c frameworks.
What are some alternatives?
senile - Collecting todo statements from code because we usually either ignore or forget about them.
xamarin-macios - Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS.
prost - PROST! a Protocol Buffers implementation for the Rust Language
floui-rs-template
common_comments - Simply counts occurrences of phrases.
macOS-Simple-KVM - Tools to set up a quick macOS VM in QEMU, accelerated by KVM.
evdi - Extensible Virtual Display Interface
floui - Single header C++ lib inspired by SwiftUI wrapping ios and android native controls, proof-of-concept
giganotes-core
macos-virtualbox - Push-button installer of macOS Catalina, Mojave, and High Sierra guests in Virtualbox on x86 CPUs for Windows, Linux, and macOS
floui-rs