EngineFixesVR VS SSEShaderTools

Compare EngineFixesVR vs SSEShaderTools and see what are their differences.

EngineFixesVR

Port of SSE Engine Fixes for Skyrim VR (by alandtse)

SSEShaderTools

SKSE plugin for replacing Skyrim SE shaders at launch. (by aers)
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EngineFixesVR SSEShaderTools
2 1
1 8
- -
4.1 0.0
over 2 years ago over 1 year ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

EngineFixesVR

Posts with mentions or reviews of EngineFixesVR. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-18.

SSEShaderTools

Posts with mentions or reviews of SSEShaderTools. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-18.
  • Parallax Shader Fix for VR; alpha testers needed
    8 projects | /r/skyrimvr | 18 Aug 2021
    aers posted the source for the Parallax Shader fix so I compiled it for VR. Per the original mod, you also need EngineFixes with the BSLightingShaderParallaxBug enabled, so I also did a new build of EngineFixesVR to add it.

What are some alternatives?

When comparing EngineFixesVR and SSEShaderTools you can also consider the following projects:

skyui-vr - SkyUI interface mod for SkyrimVR

EngineFixesVR - Port of SSE Engine Fixes for Skyrim VR

skse64 - Skyrim SE Script Extender

SSEShaderTools - skse plugin to replace skyrim VR shaders at runtime