needle
ffmpeg.wasm
needle | ffmpeg.wasm | |
---|---|---|
3 | 76 | |
9 | 13,028 | |
- | 2.1% | |
0.0 | 8.9 | |
over 1 year ago | 23 days ago | |
Rust | C | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
needle
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FFmpeg 7.0 Released
I used this wrapper to implement an opening and ending detection tool for “fun” [1].
However, it seems that many programs opt to instead shell out to the ffmpeg CLI. I think it’s usually simpler than linking against the library and to avoid licensing issues. But there are some cases where the CLI doesn’t cut it.
[1] https://github.com/aksiksi/needle
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How to get "skip intro" data from streaming sites or elsewhere?
I've developed a command line tool that can do this for you: https://github.com/aksiksi/needle. You can try it out by downloading the latest version for your platform from here: https://github.com/aksiksi/needle/releases/tag/v0.1.5.
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Ask HN: What Are You Working On? (August 2022)
I’ve been working on needle[1], a CLI (and associated library) that can detect openings/intros and endings/credits across TV or anime episodes. It decodes audio, fingerprints it in chunks, and then compares chunks across files to find common sequences.
Right now, it works pretty well as a CLI app. However, the eventual goal is to wrap the library in a Jellyfin plugin (C#) that handles skipping intros. I think I’ve figured how to call a C library from C#, but there is a lot of work to do to actually get a functional plugin.
[1] https://github.com/aksiksi/needle
ffmpeg.wasm
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Show HN: I open-sourced the in-memory PostgreSQL I built at work for E2E tests
There's already ffmpeg wasm. I've used it in projects. Works great.
https://github.com/ffmpegwasm/ffmpeg.wasm
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FFmpeg 7.0 Released
There's a low-hanging fruit that I think would make ffmpeg more helpful for regular people.
There's a million terrible websites that offer file conversion services. They're ad-ridden, with god-knows-what privacy/security postures. There's little reason for users to need to upload their files to a third-party when they can do it locally. But getting them to download fiddly technical software is tough - and they're right to mistrust it.
So, there's a WASM version of ffmpeg, already working and hosted at Netlify [1]. It downloads the WASM bundle to your browser and you can run conversions/transformations as you wish, in your browser. Sandboxed and pretty performant too!
If this tool a) was updated regularly b) had a nicer, non-CLI UI for everyday users and c) was available at an easily-Googlable domain name - it would solve all the problems I mentioned above.
[1]: https://ffmpegwasm.netlify.app/
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FFmpeg-online: ffpmeg running on the browser
As their github page says, based on https://ffmpegwasm.netlify.app ...
I'm guessing no one did GPU-optimizations? I saw a web app (not an ffmpeg transpilation) that went clever and used WebGL so it can access the GPU and use its parallel processing capabilities...
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Locoly (locoly.app): an in-browser video editor running all computations locally
ffmpeg.wasm: The engine making all these happen. However, I’m a bit concerned about its current situation. The repo has not been updated for more than six months now, and that’s not a healthy sign for an open-source project. Clearly I was reading the commits wrong. The author mentioned “speed up x264 with SIMD intrinsics” in their roadmap (https://github.com/ffmpegwasm/ffmpeg.wasm/discussions/415), which, if landed, could make such on-device video editors much more competitive.
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[TASK] Reverse Engineer my Web App Before Production
I use https://github.com/ffmpegwasm/ffmpeg.wasm and I want my FFMPEG commands to be hidden from others.
- AWS service for transcoding audio to mp3 and images to jpg?
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I made a simple online video editor with React and ffmpeg
Possibly using this? https://github.com/ffmpegwasm/ffmpeg.wasm
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Newbie question: Is there any possible way to grab metadata from local media files and process them in the webbrowser?
You could try using something like ffmpeg wasm which is a way of using ffmpeg client side in browser. Unfortunately WebAssembly only supports files less than 2 gigabytes, which is a problem for videos. And I don't know if ffmpeg wasm contains ffprobe, so you might have to find another project or try to compile ffprobe to wasm yourself. This stuff is out of my wheelhouse so I can't offer much help.
- Show HN: FFmpeg UI
- Petition to add support for Gopher protocol in Firefox
What are some alternatives?
skeleton - A fully featured UI toolkit for Svelte + Tailwind. [Moved to: https://github.com/skeletonlabs/skeleton]
rust-ffmpeg-wasi - ffmpeg 7 libraries precompiled for WebAsembly/WASI, as a Rust crate.
open-recipe-project - Free, and open recipes for anyone to use
ffprobe-wasm - A Web-based FFProbe. Powered by FFmpeg, Vue and Web Assembly!
reframe - LeapTable 🦘- The fastest way to build, deploy, and manage LLM-powered agents on tabular data (dataframes, SQL tables and Spreadsheets). [Moved to: https://github.com/peterwnjenga/leaptable]
ffmpeg-libav-tutorial - FFmpeg libav tutorial - learn how media works from basic to transmuxing, transcoding and more. Translations: 🇺🇸 🇨🇳 🇰🇷 🇪🇸 🇻🇳 🇧🇷
oxide - Teach your PostgreSQL database how to speak MongoDB Wire Protocol
node-ytdl-core - YouTube video downloader in javascript.
pyroscope-rs - Pyroscope Profiler for Rust. Profile your Rust applications.
handbrake-js - Video encoding / transcoding / converting for node.js
PicoPico - Pico-8 Player
ffmpeg.js - Port of FFmpeg with Emscripten