mu
mal
mu | mal | |
---|---|---|
29 | 94 | |
1,344 | 9,808 | |
- | - | |
4.3 | 0.0 | |
5 months ago | about 1 month ago | |
Assembly | Assembly | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mu
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Damn Small Linux 2024
Depending on how minimal a distribution you want, a few years ago I had a way to take a single ELF binary created by my computing stack built up from machine code (https://github.com/akkartik/mu) and package it up with just a linux kernel and syslinux (whatever _that_ is) to create a bootable disk image I could then ship to a cloud server (https://akkartik.name/post/iso-on-linode, though I don't use Linode anymore these days) and run on a VPS to create a truly minimal webserver. If this seems at all relevant I'd be happy to answer questions or help out.
- Ask HN: Good Books on Philosophy of Engineering
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x86-64 Assembly Language Programming with Ubuntu by Ed Jorgensen
This was the thinking behind my https://github.com/akkartik/mu
- Show HN: FocusedEdit – a classic Macintosh to web browser shared text editor
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Plain Text. With Lines
Yes thank you, I was indeed alluding to https://github.com/akkartik/mu. Perhaps a more precise term would be "software stack".
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Inferno: A small operating system for building crossplatform distributed systems
I built a computer with its own languages, and I consider it to be _less_ cognitive load when everything is in 1/2/3 languages. I don't have to worry that the next program I want to read the sources will require "Go, Rust, C++, JS/TS, Python, Java, etc."
There are other metrics to consider besides your notions of cognitive load and productivity. Inferno predates most of the languages on your list. My computer (https://github.com/akkartik/mu) uses custom languages because I was able to design them to minimize total LoC, and to ensure the dependency graph has no cycles (unlike all of the conventional software stack, at least until https://www.gnu.org/software/mes connects up all the dots).
- Llisp: Lisp in Lisp
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10 Years Against Division of Labor in Software
"Separation of concerns is a hard-won insight."
Absolutely. I'm arguing for separating just concerns, without entangling them with considerations of people.
It's certainly reasonable to consider my projects toy. I consider them research:
* https://github.com/akkartik/mu
* https://github.com/akkartik/teliva
"The idea that projects should take source copies instead of library dependencies is just kind of nuts..."
The idea that projects should take copies seems about symmetric to me with taking pointers. Call by value vs call by reference. We just haven't had 50 years of tooling to support copies. Where would we be by now if we had devoted equal resources to both branches?
"...at least for large libraries."
How are these large libraries going for ya? Log4j wasn't exactly a shining example of the human race at its best. We're trying to run before we can walk.
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My self-hosting infrastructure, fully automated
I still believe :) I'm looking not for an economic argument but for a strategic one. I think[1] a self-hosted setup with minimal dependencies can be more resilient than a conventional one, whether with a vendor or self-hosted.
https://sandstorm.io got a lot right. I wish they'd paid more attention to upgrade burdens.
[1] https://github.com/akkartik/mu
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My 486 Server
I'm very interested in the network stack, having explored it for a while for https://github.com/akkartik/mu before giving up. What sort of network card do you support?
mal
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Ask HN: Is Lisp Simple?
>Would be interesting to see how the interpreter works actually...
It's quite easy to see, there are interpeters for Lisp in like 20 lines or so.
Here's a good one:
https://norvig.com/lispy.html
(It has the full code in a link towards the bottom)
There's also this:
https://github.com/kanaka/mal
- GitHub - kanaka/mal: mal - Make a Lisp
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Build Your Own Lisp
Here is one implementation of a lisp (mal specifically) in matlab: https://github.com/kanaka/mal/blob/dcf8f4d7b9cf7b858850a04a0...
Only 260 lines of code, pretty concise :)
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Found inside my compiler I've been writing for about 2 years
have a look at the crafting interpreters book, plus make a lisp (lisp is a great first language to make a compiler/interpreter for, just google "lisp compiler/interpreter" and you'll find lots of resources)
- Ce proiecte for-fun ati facut in timpul facultatii ca sa invatati ceva nou si practic singuri?
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Crafting Interpreters or Writing an Interpreter in Go? Given context
If you're really okay with the limitations of a tree-walk interpreter, you might want to check out MAL, which will teach you how to write a tree-walk interpreter for a LISP. The code for MAL has been translated to most popular languages, so you can work through the creation of an interpreter in the language of your choice. JLox would give you a bit more detail and a more complex language, but I'm not convinced that it's all that important.
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What do I do now?
Write a small programming language (lisp (https://github.com/kanaka/mal) or brainfuck) in C++ to learn the syntax more. This will teach you a lot about programming languages in general.
- Ask HN: What projects did you build to get better as a programmer?
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Can you beat my dad at Scrabble?
So I started some hobbyist game dev using Unity and realised that the full process of making a game has dependencies on a mass of lower-level skills including lighting virtual environments. As a hobbyist photographer I could see some useful analogies from lighting studios and other scenes
So I pivoted, and eventually made money, not from selling a game, but from developing tutorials about digital lighting. I was also able to contribute to a project at work that was making a product based on commercial games engine, not by actually coding it, but by helping to better estimate the costs of the asset generation required.
Coding Unity object scripts in C# also got me back into programming, and I went on to successfully build a self-hosting lisp interpreter following the Make a Lisp guidelines [0].
[0] https://github.com/kanaka/mal/blob/master/process/guide.md
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Advice for a first-time designer of my own original programming language? Presently writing the interpreter!
Hijacking the top comment to add https://buildyourownlisp.com and https://github.com/kanaka/mal
What are some alternatives?
cosmopolitan - build-once run-anywhere c library
paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"
mtpng - A parallelized PNG encoder in Rust
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
collapseos - Bootstrap post-collapse technology
sectorlisp - Bootstrapping LISP in a Boot Sector
mirage - MirageOS is a library operating system that constructs unikernels
project-based-learning - Curated list of project-based tutorials
librope - UTF-8 rope library for C
hy - A dialect of Lisp that's embedded in Python
teliva - Fork of Lua 5.1 to encourage end-user programming
wisp - A little Clojure-like LISP in JavaScript